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Rust Insights

Server profile · NA

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online, with 2 of 100 players on; ranked #1,657 of every public Rust server, the top 8%. It last wiped 25d ago.

Filed under 2x monthly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 100 players now 2% full
47-day averagepeak 13
#1,657ranktop 8% · #248 in NA
25d agolast wipemonthly schedule
9d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152019:0004:0013:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608019:0004:0013:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 8% of all ranked servers, top 13% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

0.8 days usual gap between real wipes
23 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctWed 30 Sep
010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 23, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:08 UTC FW25d ago 23 – running 2
Wed 30 Sep, 21:52 UTC26d ago 23 – 0.8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | ConvoyNA · groups of 24+ · 2x · monthly · 6 on average6/65
  2. The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|ZombiesNA · groups of 8+ · 2x · monthly · 5 on average7/25
  3. ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|ENA · groups of 8+ · 2x · monthly · 5 on average2/50
  4. "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|NA · groups of 10+ · 2x · monthly · 2 on average1/100
  5. Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP WipeNA · groups of 8+ · 2x · monthly · 2 on average5/100
  6. Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2xNA · groups of 16+ · 2x · monthly · 2 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe days

On Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, what happens on wipe day?

The average busiest point of its recent wipes was 23 players. 3 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe?

The only wipe on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 23 hours have passed since its current world was created. The tags put wipes at monthly.

About the server

How well does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x perform?

Server fps averaged 60 over 48 hours; the lowest reading was 58. Buildings, deployables and the rest took the entity count as high as 89,987. The highest memory figure was 3,369 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x on?

Rust network protocol 2635 and build 168909 on Linux is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs. The same protocol is required to join, and Steam takes care of updating it.

Has Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x stayed online, and is it up now?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is currently reachable and online. About 6 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 19 September 2026 is when Rust Insights first saw it.

In which location does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit?

With its NA tag, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. 148.72.141.118:28015 is where it answers.

Tags

What is meant by each tag on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

When the game's server browser reads Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x appear?

These Rust Insights lists include Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: Rust servers with a 2x gather rate, Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population history

How many players are on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x right now, and how does that number move?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x shows 2 players at the moment, against 100 slots. The seven-day average is 4 players, and the highest point in that week was 13. Its strongest hour in the past 48 was 23:00 UTC, with an average of 11 players.

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit in the rankings?

On the seven-day player-hours measure, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is #1,657, in the top 8% of all ranked servers and #248 in North America.

Rules and settings

How is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x configured, and what rules apply?

The name of Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x says 2x gather. 16 players is the most a group can hold. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

Which map is live on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

A procedural map of size 3,500 is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x runs, generated by the game. Its map carries the name Custom Map.

Connecting

What is the way to join Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

To connect, start Rust and enter client.connect 148.72.141.118:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/ypuyhg6vGE is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts16
Group limit Team size is capped at 16.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.