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Rust Insights

Server profile · NA

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x

Online, with 0 of 125 players on; ranked #6,434 of every public Rust server, the top 29%. It last wiped 27d ago.

Filed under 2x monthly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 125 players now 0% full
07-day averagepeak 2
#6,434ranktop 29% · #1020 in NA
27d agolast wipemonthly schedule
7d 12hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5207:0016:0001:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608007:0016:0001:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Note: Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

0.5 days usual gap between real wipes
0% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW27d ago 5 – running 5
Thu 1 Oct, 02:04 UTC28d ago 5 – 0.7 days 0
Wed 30 Sep, 19:04 UTC28d ago 5 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | ConvoyNA · groups of 24+ · 2x · monthly · 6 on average2/65
  2. The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|ZombiesNA · groups of 8+ · 2x · monthly · 5 on average6/25
  3. ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|ENA · groups of 8+ · 2x · monthly · 4 on average2/50
  4. Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2xNA · groups of 16+ · 2x · monthly · 4 on average3/100
  5. Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP WipeNA · groups of 8+ · 2x · monthly · 2 on average0/100
  6. "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|NA · groups of 10+ · 2x · monthly · 2 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x look like once wipe day arrives?

Recent wipes peaked at 5 players on average. 0 hours after the latest wipe, the crowd peaked.

How often does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe, and on which day?

The only wipe on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 12 hours ago. Its tags state a monthly wipe schedule.

About the server

Does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x hold a steady frame rate?

Server fps averaged 60 over 48 hours; the lowest reading was 60. Buildings, deployables and the rest took the entity count as high as 3,749. Memory use peaked at 2,217 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. You can only join if your game is on the same protocol; Steam handles that update.

Has Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x stayed online, and is it up now?

Right now Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is up and running. About 18 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 27 September 2026.

What location is listed for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

Its NA tag is what Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 148.72.141.118:28075.

Server tags

How should you read the tags listed for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

When the game's server browser reads Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): It holds 125 slots; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): Find it in the browser under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The Rust Insights lists that carry Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x are Rust servers with a 2x gather rate, Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player counts

What does the population of Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x look like?

Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x shows 0 players at the moment, against 125 slots. A weekly average of 0 players goes with a peak of 2. Look at the last 48 hours and the peak hour is 23:00 UTC, at 2 players on average.

Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit in the rankings?

In North America, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is #1,020; across all ranked servers it is #6,434 on seven-day player hours, in the top 29%.

Rules and settings

How is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x configured, and what rules apply?

Going by its name, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x gathers at 2x. The group cap stands at 16 players. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

The game generates the map on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x: procedural, size 1,500, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.

Join

What is the way to join Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?

To connect, start Rust and enter client.connect 148.72.141.118:28075 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/ypuyhg6vGE.

The small print

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Survival as standard Rust plays.
mp125
Max players It holds 125 slots.
ts16
Group limit Team size is capped at 16.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.