Server profile · EU
RustyToad
Online, with 2 of 50 players on; ranked #4,452 of every public Rust server, the top 20%. It last wiped 27d ago.
Online EU 148.251.238.131:29015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 10, 47 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | 10 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[PvE]Тульский|Русский|Classic+Ивенты51/200
- [PvE] Relic Europe | No Killing | No Raiding | No Decay26/200
- [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events3/140
- Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet36/100
- [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 31/150
- Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]26/75
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at RustyToad?
At their busiest, its recent wipes drew 10 players on average. 47 hours into the latest wipe, the crowd on the server reached its peak.
When does RustyToad wipe, and how often?
Each month RustyToad wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 22 hours ago. The tags put wipes at monthly.
About the server
Does RustyToad hold a steady frame rate?
The 48-hour average for server fps is 112, and 89 was the lowest seen. The world held a peak of 105,172 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,367 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on RustyToad?
The Rust build is network protocol 2635 and build 168909, running on Windows, for RustyToad. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RustyToad, and is it up at the moment?
At the time of this check RustyToad is online. The uptime it reports puts the last restart at about 4 days 19 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does RustyToad run from?
Its EU tag is what RustyToad uses to list itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 148.251.238.131:29015 is where it answers.
Tags
How should you read the tags listed for RustyToad?
These tags come from RustyToad and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts30 (Group limit): A team holds 30 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Find it in the browser under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who is behind RustyToad?
The rustytoad.de hostname published by RustyToad is used by no other server we track.
Which Rust Insights filters and lists feature RustyToad?
RustyToad appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on RustyToad right now, and how does that number move?
At the time of this refresh, RustyToad holds 2 players on 50 slots. A weekly average of 0 players goes with a peak of 3. The busiest point of the last 48 hours fell at 13:00 UTC, averaging 2 players.
In the ranking of Rust servers, where does RustyToad place?
RustyToad holds #4,452 for player hours over the last seven days, #1,581 in Europe and in the top 20% of all ranked servers.
Rules and settings
What settings and rules apply on RustyToad?
The name of RustyToad does not state a gather rate. 30 players is the most a group can hold. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
What is the map on RustyToad?
Size 3,700 and seed 1430733495 define the procedural map on RustyToad, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto RustyToad?
To connect, start Rust and enter client.connect 148.251.238.131:29015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/WKFtveKh35 is its website.
