Server profile
[US West] Facepunch 1
Online, with 7 of 400 players on; ranked #1,153 of every public Rust server, the top 5%. It last wiped 26d ago.
Online 148.113.198.9:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 37d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 20, 46 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 20 | – | running | 7 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On [US West] Facepunch 1, what happens on wipe day?
The average busiest point of its recent wipes was 20 players. 46 hours into the latest wipe, the crowd on the server reached its peak.
When does [US West] Facepunch 1 wipe, and how often?
The only wipe on [US West] Facepunch 1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 26 days ago. Its tags state a monthly wipe schedule.
Server details
What does performance look like on [US West] Facepunch 1?
Server fps averaged 233 over 48 hours; the lowest reading was 223. The world held a peak of 129,516 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,762 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on [US West] Facepunch 1?
The Rust build is network protocol 2635 and build 168909, running on Windows, for [US West] Facepunch 1. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is [US West] Facepunch 1, and is it up at the moment?
[US West] Facepunch 1 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 4 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does [US West] Facepunch 1 sit?
[US West] Facepunch 1 publishes no region tag, but North America is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 148.113.198.9:28015 is where it answers.
Server tags
Which meanings sit behind the tags on [US West] Facepunch 1?
When the game's server browser reads [US West] Facepunch 1, it finds these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): It holds 400 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; sc2 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Who is behind [US West] Facepunch 1?
The same operator probably runs them: [US West] Facepunch 1 publishes a playrust.com hostname, and so do 124 other servers we track.
Which Rust Insights filters and lists feature [US West] Facepunch 1?
The Rust Insights lists that carry [US West] Facepunch 1 are Rust servers running the tutorial, Official Rust servers, listed, North American Rust servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Population history
What does the population of [US West] Facepunch 1 look like?
Of its 400 slots, [US West] Facepunch 1 currently has 7 filled. Over the past week it peaked at 17 and averaged 7 players. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 16 players.
In the ranking of Rust servers, where does [US West] Facepunch 1 place?
Player hours over seven days put [US West] Facepunch 1 at #1,153, within the top 5% of the ranked field.
Map and rules
What are the settings and rules for [US West] Facepunch 1?
No gather rate appears in the name of [US West] Facepunch 1. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It appears under Official in the game's server list. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.
Which map is live on [US West] Facepunch 1?
Size 4,500 and seed 166856579 define the procedural map on [US West] Facepunch 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join [US West] Facepunch 1?
Type client.connect 148.113.198.9:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
