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Rust Insights

Server profile

[US West] Facepunch 1

Online, with 7 of 400 players on; ranked #1,153 of every public Rust server, the top 5%. It last wiped 26d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
7/ 400 players now 2% full
77-day averagepeak 17
#1,153ranktop 5%
26d agolast wipemonthly schedule
9d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

20 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 20, 46 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW26d ago 20 – running 7

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 138 on average93/200
  2. Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 116 on average101/200
  3. RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 68 on average32/225
  4. PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 42 on average33/200
  5. Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 37 on average18/150
  6. Rusty Moose |US Small|NA · groups of 8+ · monthly · 35 on average17/200

The short version

Quick answers

From the figures on this page.

Wipe days

On [US West] Facepunch 1, what happens on wipe day?

The average busiest point of its recent wipes was 20 players. 46 hours into the latest wipe, the crowd on the server reached its peak.

When does [US West] Facepunch 1 wipe, and how often?

The only wipe on [US West] Facepunch 1 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 26 days ago. Its tags state a monthly wipe schedule.

Server details

What does performance look like on [US West] Facepunch 1?

Server fps averaged 233 over 48 hours; the lowest reading was 223. The world held a peak of 129,516 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,762 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on [US West] Facepunch 1?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [US West] Facepunch 1. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [US West] Facepunch 1, and is it up at the moment?

[US West] Facepunch 1 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 4 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does [US West] Facepunch 1 sit?

[US West] Facepunch 1 publishes no region tag, but North America is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 148.113.198.9:28015 is where it answers.

Server tags

Which meanings sit behind the tags on [US West] Facepunch 1?

When the game's server browser reads [US West] Facepunch 1, it finds these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): It holds 400 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; sc2 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who is behind [US West] Facepunch 1?

The same operator probably runs them: [US West] Facepunch 1 publishes a playrust.com hostname, and so do 124 other servers we track.

Which Rust Insights filters and lists feature [US West] Facepunch 1?

The Rust Insights lists that carry [US West] Facepunch 1 are Rust servers running the tutorial, Official Rust servers, listed, North American Rust servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Population history

What does the population of [US West] Facepunch 1 look like?

Of its 400 slots, [US West] Facepunch 1 currently has 7 filled. Over the past week it peaked at 17 and averaged 7 players. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 16 players.

In the ranking of Rust servers, where does [US West] Facepunch 1 place?

Player hours over seven days put [US West] Facepunch 1 at #1,153, within the top 5% of the ranked field.

Map and rules

What are the settings and rules for [US West] Facepunch 1?

No gather rate appears in the name of [US West] Facepunch 1. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It appears under Official in the game's server list. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

Which map is live on [US West] Facepunch 1?

Size 4,500 and seed 166856579 define the procedural map on [US West] Facepunch 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join [US West] Facepunch 1?

Type client.connect 148.113.198.9:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players It holds 400 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on The tutorial from Facepunch gives new players a start here.

Other

sc2
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.