Server profile
[US West] Facepunch 4
Online, with 6 of 350 players on; ranked #1,055 of every public Rust server, the top 5%. It last wiped 27d ago.
Online 148.113.198.14:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 21, 43 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 21 | – | running | 4 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at [US West] Facepunch 4?
The average busiest point of its recent wipes was 21 players. 43 hours after the latest wipe, the crowd peaked.
When does [US West] Facepunch 4 wipe, and how often?
The only wipe on [US West] Facepunch 4 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 27 days 17 hours have passed since its current world was created. The tags put wipes at monthly.
About the server
What does performance look like on [US West] Facepunch 4?
The 48-hour average for server fps is 229, and 194 was the lowest seen. At its highest the entity count reached 129,617: buildings, deployables and everything else. The highest memory figure was 5,589 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on [US West] Facepunch 4?
Running on Windows, [US West] Facepunch 4 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [US West] Facepunch 4, and is it online?
Right now [US West] Facepunch 4 is up and running. Going by the uptime figure it gives, its last restart was around 21 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does [US West] Facepunch 4 run from?
No region tag comes from [US West] Facepunch 4, though the name suggests North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 148.113.198.14:28015.
Lists and tags
Which meanings sit behind the tags on [US West] Facepunch 4?
When the game's server browser reads [US West] Facepunch 4, it finds these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp350 (Max players): The slot count is 350; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is open to new players on this server; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which person or group runs [US West] Facepunch 4?
A playrust.com hostname is published by [US West] Facepunch 4, and by 124 other servers we track, which suggests the same operator runs them.
Which Rust Insights filters and lists feature [US West] Facepunch 4?
[US West] Facepunch 4 appears among the following Rust Insights lists: Rust servers running the tutorial, Official Rust servers, listed, North American Rust servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Population history
How many players are on [US West] Facepunch 4 right now, and how does that number move?
At the time of this refresh, [US West] Facepunch 4 holds 6 players on 350 slots. Over the past week it peaked at 22 and averaged 8 players. Look at the last 48 hours and the peak hour is 23:00 UTC, at 12 players on average.
Where does [US West] Facepunch 4 sit in the rankings?
The player-hours ranking for the last seven days puts [US West] Facepunch 4 at #1,055, among the top 5% of all ranked servers.
Rules and settings
How is [US West] Facepunch 4 configured, and what rules apply?
No gather rate appears in the name of [US West] Facepunch 4. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It appears under Official in the game's server list. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
Which map is live on [US West] Facepunch 4?
[US West] Facepunch 4 runs a procedural map of size 4,500 with seed 664932134, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to [US West] Facepunch 4?
Type client.connect 148.113.198.14:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
