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Rust Insights

Server profile

Wasteland Eclipse

Offline, with 0 of 35 players on; ranked #15,368 of every public Rust server, the top 70%. It last wiped 19d ago.

Filed under biweekly wipes vanillamoddedoxide
Launch Rust and join
0/ 35 players now 0% full
07-day averagepeak –
#15,368ranktop 70%
19d agolast wipebiweekly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average26/100
  2. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 16 on average4/100
  3. СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average4/200
  4. RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average4/200
  5. Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average3/50
  6. Fudge Begynderserver(Casual Beta:Ticket on discord for access)groups of 8+ · biweekly · 4 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does Wasteland Eclipse wipe, and on which day?

the force wipe puts Wasteland Eclipse's next wipe at an estimated time. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 19 days 8 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

Server details

What Rust version is live on Wasteland Eclipse?

The Rust build is network protocol 2634 and build 167398, running on Linux, for Wasteland Eclipse. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Wasteland Eclipse, and is it online?

The last sighting of Wasteland Eclipse was 18 days 20 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 10 October 2026.

Where does Wasteland Eclipse run from?

A region is not published by Wasteland Eclipse. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 144.76.28.124:49840.

Lists and tags

What is meant by each tag on Wasteland Eclipse?

These tags come from Wasteland Eclipse and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp35 (Max players): It holds 35 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Wasteland Eclipse turn up among the Rust Insights lists and filters?

These Rust Insights lists include Wasteland Eclipse: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player counts

How many players are on Wasteland Eclipse right now, and how does that number move?

Wasteland Eclipse is offline at the moment; the last sighting was 18 days 20 hours ago.

Where does Wasteland Eclipse sit in the rankings?

Player hours over seven days put Wasteland Eclipse at #15,368, within the top 70% of the ranked field.

Rules and settings

What are the settings and rules for Wasteland Eclipse?

Nothing about gather rate is given in the name of Wasteland Eclipse. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on Wasteland Eclipse?

Wasteland Eclipse runs a procedural map of size 3,000 with seed 296733043, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to Wasteland Eclipse?

Open the console with F1 in Rust and enter client.connect 144.76.28.124:49840. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp35,ptrak,$r?,v2634,^b,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp35
Max players It holds 35 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.