Server profile · EU
Swiss DEV (Development- and TestServer) [CH/DE]
Offline, with 1 of 100 players on; ranked #14,730 of every public Rust server. It last wiped 50d ago.
Offline EU 144.76.237.126:28035 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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- Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]30/75
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Swiss DEV (Development- and TestServer) [CH/DE] wipe, and on which day?
The date for Swiss DEV (Development- and TestServer) [CH/DE]'s next wipe is an estimate, and the force wipe provides the basis. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 50 days 8 hours ago. Wipes run monthly, as its tags say.
About the server
Which Rust version is Swiss DEV (Development- and TestServer) [CH/DE] on?
Rust network protocol 2633 and build 163794 on Windows is what Swiss DEV (Development- and TestServer) [CH/DE] runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Swiss DEV (Development- and TestServer) [CH/DE], and is it online?
Swiss DEV (Development- and TestServer) [CH/DE] is offline at the moment; the last time it was seen was 43 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 15 September 2026.
Where does Swiss DEV (Development- and TestServer) [CH/DE] run from?
The EU tag is how Swiss DEV (Development- and TestServer) [CH/DE] places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 144.76.237.126:28035.
Lists and tags
How should you read the tags listed for Swiss DEV (Development- and TestServer) [CH/DE]?
These tags come from Swiss DEV (Development- and TestServer) [CH/DE] and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Swiss DEV (Development- and TestServer) [CH/DE] turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Swiss DEV (Development- and TestServer) [CH/DE] are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What does the population of Swiss DEV (Development- and TestServer) [CH/DE] look like?
Swiss DEV (Development- and TestServer) [CH/DE] was last seen 43 days 2 hours ago and is offline right now.
In the ranking of Rust servers, where does Swiss DEV (Development- and TestServer) [CH/DE] place?
On the seven-day player-hours measure, Swiss DEV (Development- and TestServer) [CH/DE] is #14,730, in the top – of all ranked servers and #2,436 in Europe.
Settings and rules
How is Swiss DEV (Development- and TestServer) [CH/DE] configured, and what rules apply?
Nothing about gather rate is given in the name of Swiss DEV (Development- and TestServer) [CH/DE]. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Swiss DEV (Development- and TestServer) [CH/DE]?
The map on Swiss DEV (Development- and TestServer) [CH/DE] is procedural and the game generates it.
Join
How can you get onto Swiss DEV (Development- and TestServer) [CH/DE]?
Type client.connect 144.76.237.126:28035 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.