Server profile · OC
AUS PVE Zombieland
Online, with 2 of 50 players on; ranked #3,566 of every public Rust server, the top 16%. It last wiped 28d ago.
Online OC 144.6.251.59:28015 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 16% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:35 UTC FW28d ago | 6 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing4/200
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- [AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event5/100
- BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|1/50
- [AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome3/50
- [PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.3/30
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does AUS PVE Zombieland look like once wipe day arrives?
The average busiest point of its recent wipes was 6 players. 38 hours after the latest wipe, the crowd peaked.
When does AUS PVE Zombieland wipe, and how often?
Each month AUS PVE Zombieland wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 5 hours have passed since its current world was created. Wipes run monthly, as its tags say.
Server details
What does performance look like on AUS PVE Zombieland?
The 48-hour average for server fps is 44, and 23 was the lowest seen. At its highest the entity count reached 121,131: buildings, deployables and everything else. Memory use peaked at 4,464 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is AUS PVE Zombieland on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for AUS PVE Zombieland. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is AUS PVE Zombieland, and is it up at the moment?
AUS PVE Zombieland is currently reachable and online. The uptime it reports puts the last restart at about 5 hours ago. The last 7 full days gave 143 of 168 hours up, or 85% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does AUS PVE Zombieland sit?
Its OC tag is what AUS PVE Zombieland uses to list itself in Oceania. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 144.6.251.59:28015.
Lists and tags
How should you read the tags listed for AUS PVE Zombieland?
These tags come from AUS PVE Zombieland and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use; OC (Oceania): The server browser files this server under Oceania. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does AUS PVE Zombieland appear?
The Rust Insights lists that carry AUS PVE Zombieland are Oceania Rust servers, Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What does the population of AUS PVE Zombieland look like?
At the time of this refresh, AUS PVE Zombieland holds 2 players on 50 slots. A weekly average of 1 players goes with a peak of 5. Look at the last 48 hours and the peak hour is 11:00 UTC, at 2 players on average.
In the ranking of Rust servers, where does AUS PVE Zombieland place?
On the seven-day player-hours measure, AUS PVE Zombieland is #3,566, in the top 16% of all ranked servers and #92 in Oceania.
Rules and settings
What settings and rules apply on AUS PVE Zombieland?
The name of AUS PVE Zombieland does not state a gather rate. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on AUS PVE Zombieland?
The game generates the map on AUS PVE Zombieland: procedural, size 4,250, seed 120196201. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto AUS PVE Zombieland?
Type client.connect 144.6.251.59:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://aus.schuu.net.