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Live edition101,018 playing on 11,889 servers

Rust Insights

Server profile

UKN.GG - AU Sandbox - Creative | Build | Noclip

Online, with 0 of 200 players on; ranked #9,181 of every public Rust server, the top 41%. It last wiped 9d ago.

Filed under moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 200 players now 0% full
07-day averagepeak 2
#9,181ranktop 41%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 11, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 22:08 UTC39d ago 11 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average37/150
  2. Intoxicated AU Sandbox - Creative | Build | NoclipOC · groups of 8+ · 5 on average4/100
  3. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average198/999
  4. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average104/999
  5. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average1/100
  6. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average42/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does UKN.GG - AU Sandbox - Creative | Build | Noclip look like once wipe day arrives?

At their busiest, its recent wipes drew 11 players on average. 8 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does UKN.GG - AU Sandbox - Creative | Build | Noclip wipe?

The record of UKN.GG - AU Sandbox - Creative | Build | Noclip's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 9 days 17 hours have passed since its current world was created.

Server

Does UKN.GG - AU Sandbox - Creative | Build | Noclip hold a steady frame rate?

Server fps averaged 30 over 48 hours; the lowest reading was 30. At its highest the entity count reached 9,598: buildings, deployables and everything else. The highest memory figure was 2,671 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on UKN.GG - AU Sandbox - Creative | Build | Noclip?

Running on Windows, UKN.GG - AU Sandbox - Creative | Build | Noclip is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

How reliable is UKN.GG - AU Sandbox - Creative | Build | Noclip, and is it up at the moment?

Right now UKN.GG - AU Sandbox - Creative | Build | Noclip is up and running. About 9 days 22 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does UKN.GG - AU Sandbox - Creative | Build | Noclip run from?

No region tag comes from UKN.GG - AU Sandbox - Creative | Build | Noclip, though the name suggests Oceania. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 139.99.144.117:28019.

Server tags

What is meant by each tag on UKN.GG - AU Sandbox - Creative | Build | Noclip?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots in total; ts1000 (Group limit): No team may exceed 1000 players; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^k (Build server): Use it to design bases and practise builds; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server are what UKN.GG - AU Sandbox - Creative | Build | Noclip publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who operates UKN.GG - AU Sandbox - Creative | Build | Noclip?

A ukn.gg hostname is published by UKN.GG - AU Sandbox - Creative | Build | Noclip, and by 14 other servers we track, which suggests the same operator runs them.

On which Rust Insights lists does UKN.GG - AU Sandbox - Creative | Build | Noclip appear?

The Rust Insights lists that carry UKN.GG - AU Sandbox - Creative | Build | Noclip are Oceania Rust servers, Modded Rust servers, explained, Aim training servers, live, Rust build and creative servers and Creative Rust servers, live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on UKN.GG - AU Sandbox - Creative | Build | Noclip right now, and how does that number move?

Of its 200 slots, UKN.GG - AU Sandbox - Creative | Build | Noclip currently has 0 filled. Over the past week it peaked at 2 and averaged 0 players.

In the ranking of Rust servers, where does UKN.GG - AU Sandbox - Creative | Build | Noclip place?

Player hours over seven days put UKN.GG - AU Sandbox - Creative | Build | Noclip at #9,181, within the top 41% of the ranked field.

Rules and settings

What are the settings and rules for UKN.GG - AU Sandbox - Creative | Build | Noclip?

No gather rate appears in the name of UKN.GG - AU Sandbox - Creative | Build | Noclip. Up to 1000 players can join one group. You get build & creative as the game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on UKN.GG - AU Sandbox - Creative | Build | Noclip?

Size 3,000 and seed 1337 define the procedural map on UKN.GG - AU Sandbox - Creative | Build | Noclip, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: UKN Map.

Connecting

How can you get onto UKN.GG - AU Sandbox - Creative | Build | Noclip?

To connect, start Rust and enter client.connect 139.99.144.117:28019 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://ukn.gg is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^z,^y,^c,^k,gmrust,cs166652,ts1000

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots in total.
ts1000
Group limit No team may exceed 1000 players.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^c
Creative A sandbox: nothing is gathered and you build freely.
^k
Build server Use it to design bases and practise builds.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.