Server profile · EU
CobaltCove.io Testing Branch
Offline, with 1 of ? players on; ranked #12,874 of every public Rust server, the top 60%. It last wiped 14d ago.
Offline EU 138.201.33.101:38015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 13d 22hThu 12 Nov, 14:48 UTC
- 27d 22hThu 26 Nov, 14:48 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 41d 22hThu 10 Dec, 14:48 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:48 UTC14d ago | 1 | – | running | 0 |
| Tue 13 Oct, 15:07 UTC16d ago | 1 | – | 2 days | 0 |
| Sat 10 Oct, 07:36 UTC19d ago | 1 | – | 3.3 days | 1 |
| Thu 1 Oct, 18:51 UTC FW27d ago | – | – | 8.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo301/2000
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1084/100
- RustAria#4 [Мирный / PVE / SKINDROPS]21/200
- [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid19/100
- [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME18/50
- PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events54/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at CobaltCove.io Testing Branch?
Recent wipes peaked at 1 players on average. 1 hours after the latest wipe, the crowd peaked.
When does CobaltCove.io Testing Branch wipe, and how often?
The prediction for CobaltCove.io Testing Branch follows its tag, because too few of its wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 14 days 1 hours ago. According to its tags, wipes come every two weeks.
Server details
On what version does CobaltCove.io Testing Branch currently run?
Running on Windows, CobaltCove.io Testing Branch is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for CobaltCove.io Testing Branch, and is it online?
Offline at the moment, CobaltCove.io Testing Branch was last seen 14 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 17 September 2026.
In which location does CobaltCove.io Testing Branch sit?
The EU tag is how CobaltCove.io Testing Branch places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 138.201.33.101:38015.
Tags
How should you read the tags listed for CobaltCove.io Testing Branch?
The tags gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): It holds 0 slots; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe are what CobaltCove.io Testing Branch publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which person or group runs CobaltCove.io Testing Branch?
A cobaltcove.io hostname is published by CobaltCove.io Testing Branch, and by 2 other servers we track, which suggests the same operator runs them.
Which Rust Insights filters and lists feature CobaltCove.io Testing Branch?
CobaltCove.io Testing Branch appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player counts
How many players are on CobaltCove.io Testing Branch right now, and how does that number move?
The last time CobaltCove.io Testing Branch was seen online was 14 days 1 hours ago, and it is offline now.
In the ranking of Rust servers, where does CobaltCove.io Testing Branch place?
In Europe, CobaltCove.io Testing Branch is #2,424; across all ranked servers it is #12,874 on seven-day player hours, in the top 60%.
Settings and rules
How is CobaltCove.io Testing Branch configured, and what rules apply?
The name of CobaltCove.io Testing Branch does not state a gather rate. 10 players is the most a group can hold. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on CobaltCove.io Testing Branch?
CobaltCove.io Testing Branch runs a procedural map of size 4,500 with seed 124032105, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto CobaltCove.io Testing Branch?
Open the console with F1 in Rust and enter client.connect 138.201.33.101:38015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://cobaltcove.io is its website.