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Rust Insights

Server profile

TFM Digital Twin [DEV ONLY]

Offline, with 0 of 10 players on; ranked #15,459 of every public Rust server, the top 71%. It last wiped 116d ago.

Filed under weekly wipes moddedcarbonpve
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,459ranktop 71%
116d agolast wipeweekly schedule
2d 4hnext wipeFri 30 Oct, 16:20 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Friday 30 October, 16:20 UTC, in 2d 4h. Weekly: 7 days after its last wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 14 on average9/100
  2. #3 Wasilisc PvE х5EU · groups of 8+ · weekly · 9 on average12/200
  3. [SEA]Singapore PVEx20 10/23/26 SkillTree EventsEA · groups of 8+ · weekly · 6 on average5/50
  4. Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average0/30
  5. TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 4 on average5/250
  6. [US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 2 on average0/75

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does TFM Digital Twin [DEV ONLY] wipe, and on which day?

The date for TFM Digital Twin [DEV ONLY]'s next wipe is an estimate, and weekly: 7 days after its last wipe provides the basis. A wipe is expected on Friday 30 October at 16:20 UTC. 116 days 19 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.

Server

What Rust version is live on TFM Digital Twin [DEV ONLY]?

The Rust build is network protocol 2631 and build 156658, running on Linux, for TFM Digital Twin [DEV ONLY]. You can only join if your game is on the same protocol; Steam handles that update.

Has TFM Digital Twin [DEV ONLY] stayed online, and is it up now?

TFM Digital Twin [DEV ONLY] is offline at the moment; the last time it was seen was 34 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does TFM Digital Twin [DEV ONLY] sit?

No region is published by TFM Digital Twin [DEV ONLY]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 136.46.73.211:28025.

Tags

How should you read the tags listed for TFM Digital Twin [DEV ONLY]?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2631 (Protocol): To join you need the same version; protocol 2631; cs156658 (Build): It runs game build 156658; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what TFM Digital Twin [DEV ONLY] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature TFM Digital Twin [DEV ONLY]?

TFM Digital Twin [DEV ONLY] appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Population history

How many players are on TFM Digital Twin [DEV ONLY] right now, and how does that number move?

TFM Digital Twin [DEV ONLY] was last seen 34 days 18 hours ago and is offline right now.

How does TFM Digital Twin [DEV ONLY] compare with other Rust servers in the ranking?

On player hours for the last seven days, TFM Digital Twin [DEV ONLY] sits at #15,459, inside the top 71% of ranked servers.

Settings and rules

How is TFM Digital Twin [DEV ONLY] configured, and what rules apply?

The name of TFM Digital Twin [DEV ONLY] does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.

Connecting

How do you connect to TFM Digital Twin [DEV ONLY]?

Type client.connect 136.46.73.211:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2631
Protocol To join you need the same version; protocol 2631.
cs156658
Build It runs game build 156658.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.