Server profile
TFM Digital Twin [DEV ONLY]
Offline, with 0 of 10 players on; ranked #15,459 of every public Rust server, the top 71%. It last wiped 116d ago.
Offline 136.46.73.211:28025 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Friday 30 October, 16:20 UTC, in 2d 4h. Weekly: 7 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does TFM Digital Twin [DEV ONLY] wipe, and on which day?
The date for TFM Digital Twin [DEV ONLY]'s next wipe is an estimate, and weekly: 7 days after its last wipe provides the basis. A wipe is expected on Friday 30 October at 16:20 UTC. 116 days 19 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.
Server
What Rust version is live on TFM Digital Twin [DEV ONLY]?
The Rust build is network protocol 2631 and build 156658, running on Linux, for TFM Digital Twin [DEV ONLY]. You can only join if your game is on the same protocol; Steam handles that update.
Has TFM Digital Twin [DEV ONLY] stayed online, and is it up now?
TFM Digital Twin [DEV ONLY] is offline at the moment; the last time it was seen was 34 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does TFM Digital Twin [DEV ONLY] sit?
No region is published by TFM Digital Twin [DEV ONLY]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 136.46.73.211:28025.
Tags
How should you read the tags listed for TFM Digital Twin [DEV ONLY]?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2631 (Protocol): To join you need the same version; protocol 2631; cs156658 (Build): It runs game build 156658; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what TFM Digital Twin [DEV ONLY] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature TFM Digital Twin [DEV ONLY]?
TFM Digital Twin [DEV ONLY] appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Population history
How many players are on TFM Digital Twin [DEV ONLY] right now, and how does that number move?
TFM Digital Twin [DEV ONLY] was last seen 34 days 18 hours ago and is offline right now.
How does TFM Digital Twin [DEV ONLY] compare with other Rust servers in the ranking?
On player hours for the last seven days, TFM Digital Twin [DEV ONLY] sits at #15,459, inside the top 71% of ranked servers.
Settings and rules
How is TFM Digital Twin [DEV ONLY] configured, and what rules apply?
The name of TFM Digital Twin [DEV ONLY] does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Connecting
How do you connect to TFM Digital Twin [DEV ONLY]?
Type client.connect 136.46.73.211:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.