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Rust Insights

Server profile

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|

Online, with 0 of 30 players on; ranked #15,425 of every public Rust server, the top 69%. It last wiped 43d ago.

Filed under vanillamoddedoxidepve
Launch Rust and join
0/ 30 players now 0% full
07-day averagepeak –
#15,425ranktop 69%
43d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020004:0013:0022:0008:0017:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 07:56 UTC43d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 235 on average100/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average11/100
  3. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average4/200
  4. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 32 on average6/140
  5. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 31 on average5/200
  6. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average14/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.

On what schedule does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| wipe?

Its rhythm cannot be read yet: [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 43 days 19 hours ago.

Server details

What does performance look like on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

Server fps averaged 111 over 48 hours; the lowest reading was 101. Buildings, deployables and the rest took the entity count as high as 70,754. The highest memory figure was 4,596 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| on?

Running on Windows, [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is on Rust network protocol 2633 and build 162929. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|, and is it online?

[GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| is currently reachable and online. About 22 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| sit?

The name of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 136.243.70.252:28035.

Tags

Which meanings sit behind the tags on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

When the game's server browser reads [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): It holds 30 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

The Rust Insights lists that carry [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| right now, and how does that number move?

Of its 30 slots, [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| currently has 0 filled. A seven-day average of 0 players puts the last week in context.

How does [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| at #15,425, among the top 69% of all ranked servers.

Settings and rules

How is [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| configured, and what rules apply?

The name of [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events| does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

Which map is live on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

Size 3,500 and seed 648252 define the procedural map on [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto [GER/EN] TRUST Vanilla|PvE|Raidable Bases|Events|?

Type client.connect 136.243.70.252:28035 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2633,^p,^v,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players It holds 30 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs162929
Build It runs game build 162929.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.