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Rust Insights

Server profile · EU

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events

Online, with 1 of 100 players on; ranked #3,101 of every public Rust server, the top 14%. It last wiped 27d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
1/ 100 players now 1% full
17-day averagepeak 5
#3,101ranktop 14% · #1153 in EU
27d agolast wipemonthly schedule
7d 20hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020023:0008:0017:0002:0011:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 14% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

4 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 4 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average23/200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average28/200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average29/140
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average21/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average37/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average13/75

The short version

Quick answers

From the figures on this page.

Wipe schedule

On [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events, what happens on wipe day?

The average busiest point of its recent wipes was 4 players. The peak crowd on this wipe came 19 hours after it started.

When does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events wipe, and how often?

Each month [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 4 hours ago. Its tags state a monthly wipe schedule.

About the server

What does performance look like on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

Server fps averaged 88 over 48 hours; the lowest reading was 14. At its highest the entity count reached 122,370: buildings, deployables and everything else. The highest memory figure was 4,683 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

Running on Linux, [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events, and is it up at the moment?

At the time of this check [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is online. The uptime it reports puts the last restart at about 17 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events run from?

Its EU tag is what [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 136.243.54.148:2365 is where it answers.

Lists and tags

How should you read the tags listed for [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

When the game's server browser reads [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe; sc1 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events turn up among the Rust Insights lists and filters?

These Rust Insights lists include [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events: Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events right now?

Of its 100 slots, [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events currently has 1 filled. A weekly average of 1 players goes with a peak of 5. Look at the last 48 hours and the peak hour is 19:00 UTC, at 2 players on average.

How does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events compare with other Rust servers in the ranking?

On the seven-day player-hours measure, [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is #3,101, in the top 14% of all ranked servers and #1,153 in Europe.

Map and rules

How is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events configured, and what rules apply?

No gather rate appears in the name of [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

Size 4,000 and seed 304626451 define the procedural map on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

Type client.connect 136.243.54.148:2365 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://store.quackplay.com.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^p,^m,EU,^p,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe The server browser files this server under Europe.

Other

sc1
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.