Skip to the story

Live edition76,222 playing on 11,781 servers

Rust Insights

Server profile · EU

AtomRust Modded PVE

Online, with 0 of 40 players on; ranked #15,276 of every public Rust server, the top 69%. It last wiped 11d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,276ranktop 69% · #2529 in EU
11d agolast wipemonthly schedule
6d 20hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020023:0008:0017:0003:0012:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

11.3 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 17:06 UTC11d ago 1 – running 1
Thu 1 Oct, 18:52 UTC FW28d ago 1 halved by day 4 16.9 days 0
Sat 26 Sep, 00:43 UTC33d ago 1 halved by day 4 5.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 33 on average17/200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average33/200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 28 on average23/140
  4. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average59/100
  5. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 24 on average30/150
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average11/75

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does AtomRust Modded PVE look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 29 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 4.

On what schedule does AtomRust Modded PVE wipe?

The only wipe on AtomRust Modded PVE is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 11 days 5 hours ago. Its tags state a monthly wipe schedule.

About the server

What does performance look like on AtomRust Modded PVE?

Server fps averaged 151 over 48 hours; the lowest reading was 92. At its highest the entity count reached 49,631: buildings, deployables and everything else. Memory use peaked at 9,052 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is AtomRust Modded PVE on?

Rust network protocol 2634 and build 167781 on Linux is what AtomRust Modded PVE runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for AtomRust Modded PVE, and is it online?

Right now AtomRust Modded PVE is up and running. Going by the uptime figure it gives, its last restart was around 7 days 2 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 20 September 2026 is when Rust Insights first saw it.

Where does AtomRust Modded PVE run from?

The EU tag is how AtomRust Modded PVE places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. 135.181.134.94:60407 is where it answers.

Lists and tags

How should you read the tags listed for AtomRust Modded PVE?

When the game's server browser reads AtomRust Modded PVE, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): Danger comes from the world, not from other players; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does AtomRust Modded PVE turn up among the Rust Insights lists and filters?

These Rust Insights lists include AtomRust Modded PVE: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

How many players are on AtomRust Modded PVE right now, and how does that number move?

AtomRust Modded PVE shows 0 players at the moment, against 40 slots. Across the past week the mean was 0 players.

How does AtomRust Modded PVE compare with other Rust servers in the ranking?

On the seven-day player-hours measure, AtomRust Modded PVE is #15,276, in the top 69% of all ranked servers and #2,529 in Europe.

Rules and settings

How is AtomRust Modded PVE configured, and what rules apply?

The name of AtomRust Modded PVE does not state a gather rate. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.

What is the map on AtomRust Modded PVE?

The game generates the map on AtomRust Modded PVE: procedural, size 2,800, seed 256970830. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join AtomRust Modded PVE?

To connect, start Rust and enter client.connect 135.181.134.94:60407 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.