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Rust Insights

Server profile · NA

Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.

Online, with 0 of 50 players on; ranked #5,687 of every public Rust server, the top 26%. It last wiped 7d ago.

Filed under moddedoxidepve
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak 3
#5,687ranktop 26% · #940 in NA
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608001:0010:0019:0004:0013:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.4 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
67% crowd held else halves by day 7

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 20 OctSun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 23:51 UTC8d ago 2 – running 0
Sun 4 Oct, 19:38 UTC24d ago 1 halved by day 7 16.2 days 0
Thu 1 Oct, 16:11 UTC27d ago 0 – 3.1 days 0
Tue 22 Sep, 15:59 UTC36d ago 3 held half 9 days 0
Fri 18 Sep, 18:49 UTC40d ago 3 held half 3.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average318/2000
  2. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average152/200
  3. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average62/200
  4. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average36/200
  5. Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 35 on average28/200
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average44/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 67% of its recent wipes. Otherwise, half the peak was lost by day 7.

When does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. wipe, and how often?

There is no next wipe to predict: Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 7 days 22 hours have passed since its current world was created.

Server details

How well does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. perform?

Average server fps over the last 48 hours was 62, with a floor of 53. Buildings, deployables and the rest took the entity count as high as 136,180. The highest memory figure was 4,694 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. currently run?

Running on Linux, Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., and is it online?

At the time of this check Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. is online. The uptime it reports puts the last restart at about 44 hours ago. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

With its NA tag, Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 135.131.173.223:28015.

Lists and tags

How should you read the tags listed for Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

These tags come from Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. appear?

The Rust Insights lists that carry Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. are Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What does the population of Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. look like?

At the time of this refresh, Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. holds 0 players on 50 slots. Over the past week it peaked at 3 and averaged 0 players. The busiest point of the last 48 hours fell at 10:00 UTC, averaging 0 players.

Where does Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. sit in the rankings?

Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. holds #5,687 for player hours over the last seven days, #940 in North America and in the top 26% of all ranked servers.

Map and rules

What settings and rules apply on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

The name of Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats. does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

Size 4,500 and seed 1337 define the procedural map on Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats., generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

How to join

How do you connect to Rust Idaho. TruePVE,Zombie Hordes,Raidable Boats.?

Open the console with F1 in Rust and enter client.connect 135.131.173.223:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/zUjJytbZAd.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.