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Rust Insights

Server profile · OC

RetroPVE (Testing Server)

Offline, with 0 of 100 players on; ranked #15,106 of every public Rust server, the top 70%. It last wiped 26d ago.

Filed under monthly wipes moddedcarbon
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,106ranktop 70% · #186 in OC
26d agolast wipemonthly schedule
8d 21hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct13 Oct18 Oct23 Oct

Note: Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:48 UTC26d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. vanilla +OC · groups of 16+ · monthly · 1 on average0/75
  2. Rustafied.com - AU LongOC · groups of 16+ · monthly · 36 on average9/100
  3. [AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average5/250
  4. [AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average5/250
  5. ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average0/100
  6. AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average3/500

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at RetroPVE (Testing Server)?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 3 hours after it started.

On what schedule does RetroPVE (Testing Server) wipe?

The only wipe on RetroPVE (Testing Server) is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days 3 hours ago. Wipes run monthly, as its tags say.

Server

What Rust version is live on RetroPVE (Testing Server)?

Rust network protocol 2634 and build 166494 on Linux is what RetroPVE (Testing Server) runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for RetroPVE (Testing Server), and is it online?

The last sighting of RetroPVE (Testing Server) was 11 days 3 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 28 September 2026 is when Rust Insights first saw it.

Where does RetroPVE (Testing Server) run from?

With its OC tag, RetroPVE (Testing Server) lists itself in Oceania. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 123.50.149.73:28015.

Server tags

What is meant by each tag on RetroPVE (Testing Server)?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon; OC (Oceania): The server browser files this server under Oceania are what RetroPVE (Testing Server) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature RetroPVE (Testing Server)?

These Rust Insights lists include RetroPVE (Testing Server): Oceania Rust servers and Modded Rust servers, explained. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What does the population of RetroPVE (Testing Server) look like?

RetroPVE (Testing Server) was last seen 11 days 3 hours ago and is offline right now.

In the ranking of Rust servers, where does RetroPVE (Testing Server) place?

On the seven-day player-hours measure, RetroPVE (Testing Server) is #15,106, in the top 70% of all ranked servers and #186 in Oceania.

Rules and settings

What settings and rules apply on RetroPVE (Testing Server)?

Nothing about gather rate is given in the name of RetroPVE (Testing Server). Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on RetroPVE (Testing Server)?

The game generates the map on RetroPVE (Testing Server): procedural, size 5,000.

Connecting

How can you get onto RetroPVE (Testing Server)?

To connect, start Rust and enter client.connect 123.50.149.73:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

OC
Oceania The server browser files this server under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.