Server profile · OC
[AU] All-Star Rust
Offline, with 0 of 100 players on; ranked #15,498 of every public Rust server, the top 68%. It last wiped 55d ago.
Offline OC 121.218.131.59:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers, top 89% in OC. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does [AU] All-Star Rust wipe?
the force wipe puts [AU] All-Star Rust's next wipe at an estimated time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 55 days 18 hours have passed since its current world was created. Wipes run monthly, as its tags say.
About the server
On what version does [AU] All-Star Rust currently run?
The Rust build is network protocol 2633 and build 164530, running on Linux, for [AU] All-Star Rust. The same protocol is required to join, and Steam takes care of updating it.
How reliable is [AU] All-Star Rust, and is it up at the moment?
The last sighting of [AU] All-Star Rust was 38 days 10 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for [AU] All-Star Rust?
With its OC tag, [AU] All-Star Rust lists itself in Oceania. Rust Insights reports the location a server declares, not the physical place of the machine. 121.218.131.59:28015 is where it answers.
Server tags
Which meanings sit behind the tags on [AU] All-Star Rust?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; OC (Oceania): The server browser files this server under Oceania are what [AU] All-Star Rust publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who operates [AU] All-Star Rust?
[AU] All-Star Rust and 2 other servers we track all publish a 91169420.xyz hostname, so the same operator most likely runs them.
Where does [AU] All-Star Rust turn up among the Rust Insights lists and filters?
[AU] All-Star Rust appears among the following Rust Insights lists: Oceania Rust servers, Best Rust community servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on [AU] All-Star Rust right now?
[AU] All-Star Rust is offline at the moment; the last sighting was 38 days 10 hours ago.
In the ranking of Rust servers, where does [AU] All-Star Rust place?
In Oceania, [AU] All-Star Rust is #187; across all ranked servers it is #15,498 on seven-day player hours, in the top 68%.
Map and rules
What are the settings and rules for [AU] All-Star Rust?
The name of [AU] All-Star Rust does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.
Which map is live on [AU] All-Star Rust?
The game generates the map on [AU] All-Star Rust: procedural, size 4,500, seed 227153546. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join [AU] All-Star Rust?
To connect, start Rust and enter client.connect 121.218.131.59:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
