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Rust Insights

Server profile

Creative / Build

Offline, with 0 of 1 players on; ranked #14,794 of every public Rust server, the top 67%. It last wiped 19d ago.

Filed under
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#14,794ranktop 67%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep10 Oct13 Oct15 Oct17 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 01:05 UTC19d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【南瓜】Build-TestEA · groups of 8+ · 10 on average6/101
  2. Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average1/25
  3. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average43/999
  4. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average75/999
  5. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average89/150
  6. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average5/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Creative / Build?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

When does Creative / Build wipe, and how often?

Its rhythm cannot be read yet: Creative / Build has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 19 days 6 hours have passed since its current world was created.

Server

On what version does Creative / Build currently run?

Rust network protocol 2634 and build 167398 on Windows is what Creative / Build runs. You can only join if your game is on the same protocol; Steam handles that update.

Has Creative / Build stayed online, and is it up now?

Offline at the moment, Creative / Build was last seen 19 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 16 September 2026.

Where does Creative / Build run from?

A region is not published by Creative / Build. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 120.151.234.205:28035.

Lists and tags

How should you read the tags listed for Creative / Build?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what Creative / Build publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Creative / Build?

These Rust Insights lists include Creative / Build: Best Rust community servers, Rust build and creative servers and Creative Rust servers, live. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on Creative / Build right now, and how does that number move?

Creative / Build is offline at the moment; the last sighting was 19 days 5 hours ago.

How does Creative / Build compare with other Rust servers in the ranking?

On player hours for the last seven days, Creative / Build sits at #14,794, inside the top 67% of ranked servers.

Map and rules

What are the settings and rules for Creative / Build?

No gather rate appears in the name of Creative / Build. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

How to join

What is the way to join Creative / Build?

To connect, start Rust and enter client.connect 120.151.234.205:28035 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp1
Max players 1 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.