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Rust Insights

Server profile

TW_LOCAL_台灣原倍服_10/26~11/06_

Online, with 14 of 100 players on; ranked #3,436 of every public Rust server, the top 15%. It last wiped 3d ago.

Filed under monthly wipes hardcore
Launch Rust and join Website
14/ 100 players now 14% full
17-day averagepeak 12
#3,436ranktop 15%
3d agolast wipemonthly schedule
7d 3hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152016:0001:0010:0019:0004:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020016:0001:0010:0019:0004:0013:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 15% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

24.5 days usual gap between real wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 20

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 06:51 UTC3d ago 4 – running 1
Thu 1 Oct, 18:13 UTC FW27d ago 7 halved by day 20 24.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - SEA LongEA · groups of 12+ · monthly · 103 on average70/200
  2. Rustafied.com - SEA LongEA · groups of 16+ · monthly · 26 on average42/100
  3. [SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 14 on average5/250
  4. [SEA] Facepunch 1EA · groups of 8+ · monthly · 13 on average13/300
  5. [光年]【萌新友好】软核|无氪公益服|养老EA · groups of 8+ · monthly · 4 on average4/10
  6. RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 3 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe days

What does TW_LOCAL_台灣原倍服_10/26~11/06_ look like once wipe day arrives?

The average busiest point of its recent wipes was 6 players. The peak crowd on this wipe came 7 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 20.

How often does TW_LOCAL_台灣原倍服_10/26~11/06_ wipe, and on which day?

The only wipe on TW_LOCAL_台灣原倍服_10/26~11/06_ is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 3 days 8 hours ago. Wipes run monthly, as its tags say.

Server details

What does performance look like on TW_LOCAL_台灣原倍服_10/26~11/06_?

Server fps averaged 151 over 48 hours; the lowest reading was 74. Buildings, deployables and the rest took the entity count as high as 118,389. Memory use peaked at 4,361 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on TW_LOCAL_台灣原倍服_10/26~11/06_?

The Rust build is network protocol 2635 and build 168909, running on Windows, for TW_LOCAL_台灣原倍服_10/26~11/06_. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is TW_LOCAL_台灣原倍服_10/26~11/06_, and is it up at the moment?

TW_LOCAL_台灣原倍服_10/26~11/06_ is currently reachable and online. About 3 days 6 hours ago is when it last restarted, judged from the uptime it reports. It spent 153 of the last 7 full days' 168 hours up, 91% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does TW_LOCAL_台灣原倍服_10/26~11/06_ sit?

No region tag comes from TW_LOCAL_台灣原倍服_10/26~11/06_, though the name suggests Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 114.35.125.19:28015 is where it answers.

Tags

How should you read the tags listed for TW_LOCAL_台灣原倍服_10/26~11/06_?

These tags come from TW_LOCAL_台灣原倍服_10/26~11/06_ and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^h (Hardcore): Hardcore mode, as Facepunch defines it: harsher survival and fewer helpers. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature TW_LOCAL_台灣原倍服_10/26~11/06_?

These Rust Insights lists include TW_LOCAL_台灣原倍服_10/26~11/06_: Best Rust community servers. On the server list, the filters that surface it are Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Hardcore ^h; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10.

Population

How many players are on TW_LOCAL_台灣原倍服_10/26~11/06_ right now, and how does that number move?

At the time of this refresh, TW_LOCAL_台灣原倍服_10/26~11/06_ holds 14 players on 100 slots. A weekly average of 1 players goes with a peak of 12. Look at the last 48 hours and the peak hour is 16:00 UTC, at 11 players on average.

How does TW_LOCAL_台灣原倍服_10/26~11/06_ compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts TW_LOCAL_台灣原倍服_10/26~11/06_ at #3,436, among the top 15% of all ranked servers.

Settings and rules

How is TW_LOCAL_台灣原倍服_10/26~11/06_ configured, and what rules apply?

No gather rate appears in the name of TW_LOCAL_台灣原倍服_10/26~11/06_. No group limit is set, so the game's default of 8 players applies. You get hardcore as the game mode, The hardest mode Facepunch offers. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

What is the map on TW_LOCAL_台灣原倍服_10/26~11/06_?

The game generates the map on TW_LOCAL_台灣原倍服_10/26~11/06_: procedural, size 4,500, seed 1962309386. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join TW_LOCAL_台灣原倍服_10/26~11/06_?

Type client.connect 114.35.125.19:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://discord.com/invite/GWWaE7nkr2.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^h,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^h
Hardcore Hardcore mode, as Facepunch defines it: harsher survival and fewer helpers.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.