Server profile
[EU] Facepunch 16
Online, with 10 of 300 players on; ranked #1,087 of every public Rust server, the top 5%. It last wiped 27d ago.
Online 109.200.194.197:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 299, 47 hours in, with 234 in the queue.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW27d ago | 299+234 queue | – | running | 103 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at [EU] Facepunch 16?
At their busiest, its recent wipes drew 299 players on average. At its peak on the latest wipe, 47 hours after the wipe, the crowd was joined by 234 in the queue.
When does [EU] Facepunch 16 wipe, and how often?
Each month [EU] Facepunch 16 wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 20 hours ago. The tags put wipes at monthly.
Server details
Does [EU] Facepunch 16 hold a steady frame rate?
Server fps averaged 121 over 48 hours; the lowest reading was 99. At its highest the entity count reached 135,093: buildings, deployables and everything else. Memory use peaked at 5,704 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on [EU] Facepunch 16?
Running on Windows, [EU] Facepunch 16 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is [EU] Facepunch 16, and is it up at the moment?
[EU] Facepunch 16 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 7 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does [EU] Facepunch 16 sit?
[EU] Facepunch 16 publishes no region tag, but Europe is where its name points. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 109.200.194.197:28015.
Tags
How should you read the tags listed for [EU] Facepunch 16?
The tags official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): It holds 300 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what [EU] Facepunch 16 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Who is behind [EU] Facepunch 16?
[EU] Facepunch 16 and 124 other servers we track all publish a playrust.com hostname, so the same operator most likely runs them.
Which Rust Insights filters and lists feature [EU] Facepunch 16?
[EU] Facepunch 16 appears among the following Rust Insights lists: Rust servers running the tutorial, Rust servers in Europe, Official Rust servers, listed and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Player counts
How many players are on [EU] Facepunch 16 right now, and how does that number move?
Of its 300 slots, [EU] Facepunch 16 currently has 10 filled. Over the past week it peaked at 22 and averaged 8 players. Its strongest hour in the past 48 was 16:00 UTC, with an average of 20 players.
In the ranking of Rust servers, where does [EU] Facepunch 16 place?
The player-hours ranking for the last seven days puts [EU] Facepunch 16 at #1,087, among the top 5% of all ranked servers.
Rules and settings
How is [EU] Facepunch 16 configured, and what rules apply?
The name of [EU] Facepunch 16 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Rust's in-game Official tab lists this server. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.
What is the map on [EU] Facepunch 16?
Size 4,500 and seed 253948282 define the procedural map on [EU] Facepunch 16, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How do you connect to [EU] Facepunch 16?
To connect, start Rust and enter client.connect 109.200.194.197:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
