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Rust Insights

Server profile

142# NEEDFORCRAFT HiTech 16.10

Online, with 0 of 99 players on; ranked #5,115 of every public Rust server, the top 23%. It last wiped 13d ago.

Filed under biweekly wipes vanillamoddedoxide
Launch Rust and join Website
0/ 99 players now 0% full
07-day averagepeak 2
#5,115ranktop 23%
13d agolast wipebiweekly schedule
7d 12hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608007:0016:0001:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 23% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

9.9 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 21d 4hThu 19 Nov, 11:19 UTC
  3. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:19 UTC6d ago 1 – running 0
Thu 15 Oct, 17:24 UTC13d ago 3 halved by day 4 6.7 days 0
Fri 2 Oct, 15:13 UTC26d ago 1 halved by day 1 13.1 days 0
Thu 1 Oct, 17:47 UTC FW27d ago 1 – 0.9 days 0
Fri 18 Sep, 11:41 UTC40d ago 2 halved by day 2 13.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average37/100
  2. [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 16 on average5/100
  3. СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average3/200
  4. RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average5/200
  5. Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average6/50
  6. Fudge Begynderserver(Casual Beta:Ticket on discord for access)groups of 8+ · biweekly · 4 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

On 142# NEEDFORCRAFT HiTech 16.10, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.

On what schedule does 142# NEEDFORCRAFT HiTech 16.10 wipe?

Its tag sets the prediction: too few wipes on 142# NEEDFORCRAFT HiTech 16.10 are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 13 days 13 hours ago. The tags give wipes as every two weeks.

About the server

What does performance look like on 142# NEEDFORCRAFT HiTech 16.10?

The 48-hour average for server fps is 59, and 54 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 70,086. It drew as much as 2,332 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does 142# NEEDFORCRAFT HiTech 16.10 currently run?

Running on Windows, 142# NEEDFORCRAFT HiTech 16.10 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has 142# NEEDFORCRAFT HiTech 16.10 stayed online, and is it up now?

142# NEEDFORCRAFT HiTech 16.10 is currently reachable and online. About 4 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 157 of 168 hours up, or 93% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does 142# NEEDFORCRAFT HiTech 16.10 sit?

A region is not published by 142# NEEDFORCRAFT HiTech 16.10. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 109.111.170.145:28015 is where it answers.

Lists and tags

How should you read the tags listed for 142# NEEDFORCRAFT HiTech 16.10?

The tags gmrust (Game mode): Survival as standard Rust plays; mp99 (Max players): 99 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what 142# NEEDFORCRAFT HiTech 16.10 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does 142# NEEDFORCRAFT HiTech 16.10 appear?

142# NEEDFORCRAFT HiTech 16.10 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population history

How many players are on 142# NEEDFORCRAFT HiTech 16.10 right now?

At the time of this refresh, 142# NEEDFORCRAFT HiTech 16.10 holds 0 players on 99 slots. The seven-day average is 0 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 1 players.

In the ranking of Rust servers, where does 142# NEEDFORCRAFT HiTech 16.10 place?

Player hours over seven days put 142# NEEDFORCRAFT HiTech 16.10 at #5,115, within the top 23% of the ranked field.

Settings and rules

What are the settings and rules for 142# NEEDFORCRAFT HiTech 16.10?

No gather rate appears in the name of 142# NEEDFORCRAFT HiTech 16.10. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

Which map is live on 142# NEEDFORCRAFT HiTech 16.10?

Size 3,500 and seed 690580948 define the procedural map on 142# NEEDFORCRAFT HiTech 16.10, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to 142# NEEDFORCRAFT HiTech 16.10?

Type client.connect 109.111.170.145:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://m.vk.com/needforcraftru.

The small print

Server tags

What each one means.

Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp99
Max players 99 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.