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Rust Insights

Server profile · NA

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing

Online, with 14 of 200 players on; ranked #821 of every public Rust server, the top 4%. It last wiped 26d ago.

Filed under vanillamoddedoxidepve
Launch Rust and join Website
14/ 200 players now 7% full
137-day averagepeak 35
#821ranktop 4% · #132 in NA
26d agolast wipeno schedule published
8d 15hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
01020304004:0013:0022:0008:0017:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608004:0013:0022:0008:0017:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

75 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 15hThu 5 Nov, 19:00 UTCFW
  2. 36d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 75, 34 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW26d ago 75 – running 4

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 244 on average255/2000
  2. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 98 on average122/200
  3. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 52 on average51/200
  4. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average43/200
  5. Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 38 on average24/200
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average47/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

Recent wipes peaked at 75 players on average. 34 hours after the latest wipe, the crowd peaked.

When does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing wipe, and how often?

The only wipe on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 9 hours have passed since its current world was created.

Server

What does performance look like on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

The 48-hour average for server fps is 52, and 2 was the lowest seen. At its highest the entity count reached 268,569: buildings, deployables and everything else. Memory use peaked at 7,151 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, and is it online?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is currently reachable and online. The uptime it reports puts the last restart at about 14 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing sit?

Its NA tag is what US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. 104.143.3.99:28039 is where it answers.

Server tags

What is meant by each tag on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

The tags gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America are what US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Population history

How many players are on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing right now, and how does that number move?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing shows 14 players at the moment, against 200 slots. Over the past week it peaked at 35 and averaged 13 players. The busiest point of the last 48 hours fell at 23:00 UTC, averaging 21 players.

In the ranking of Rust servers, where does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing place?

On the seven-day player-hours measure, US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is #821, in the top 4% of all ranked servers and #132 in North America.

Settings and rules

How is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing configured, and what rules apply?

No gather rate appears in the name of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

What is the map on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

Size 5,000 and seed 309235982 define the procedural map on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

To connect, start Rust and enter client.connect 104.143.3.99:28039 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/cuzCYuhQ3X is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players 200 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.