Server profile · NA
US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing
Online, with 14 of 200 players on; ranked #821 of every public Rust server, the top 4%. It last wiped 26d ago.
Online NA 104.143.3.99:28039 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 75, 34 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTC FW26d ago | 75 | – | running | 4 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo255/2000
- Chrayntopia ♡ ︎PvE | RP | PvP122/200
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing51/200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing43/200
- Orange Dream | Cozy PvE/RP | No KOS24/200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps47/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
Recent wipes peaked at 75 players on average. 34 hours after the latest wipe, the crowd peaked.
When does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing wipe, and how often?
The only wipe on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 9 hours have passed since its current world was created.
Server
What does performance look like on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
The 48-hour average for server fps is 52, and 2 was the lowest seen. At its highest the entity count reached 268,569: buildings, deployables and everything else. Memory use peaked at 7,151 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, and is it online?
US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is currently reachable and online. The uptime it reports puts the last restart at about 14 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing sit?
Its NA tag is what US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing uses to list itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. 104.143.3.99:28039 is where it answers.
Server tags
What is meant by each tag on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
The tags gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): Its browser listing sits under North America are what US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.
Population history
How many players are on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing right now, and how does that number move?
US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing shows 14 players at the moment, against 200 slots. Over the past week it peaked at 35 and averaged 13 players. The busiest point of the last 48 hours fell at 23:00 UTC, averaging 21 players.
In the ranking of Rust servers, where does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing place?
On the seven-day player-hours measure, US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is #821, in the top 4% of all ranked servers and #132 in North America.
Settings and rules
How is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing configured, and what rules apply?
No gather rate appears in the name of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.
What is the map on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
Size 5,000 and seed 309235982 define the procedural map on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How can you get onto US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
To connect, start Rust and enter client.connect 104.143.3.99:28039 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/cuzCYuhQ3X is its website.