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Rust Insights

Server profile

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]

Online, with 1 of 101 players on; ranked #3,154 of every public Rust server, the top 14%. It last wiped 4d ago.

Filed under 25x weekly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 101 players now 1% full
17-day averagepeak 6
#3,154ranktop 14%
4d agolast wipeweekly schedule
2d 15hnext wipeFri 30 Oct, 14:40 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304000:0009:0018:0004:0013:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 14% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 14:40 UTC, in 2d 15h. Every Friday at 14:40 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
23 wipe-day peak players, last three wipes
20% crowd held else halves by day 3.5

Coming wipes

  1. 2d 15hFri 30 Oct, 14:40 UTC
  2. 8d 19hThu 5 Nov, 19:00 UTCFW
  3. 9d 15hFri 6 Nov, 14:40 UTC
  4. 16d 15hFri 13 Nov, 14:40 UTC
  5. 23d 15hFri 20 Nov, 14:40 UTC
  6. 30d 15hFri 27 Nov, 14:40 UTC
  7. 36d 19hThu 3 Dec, 19:00 UTCFW
  8. 37d 15hFri 4 Dec, 14:40 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 14 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:40 UTC4d ago 5 – running 1
Fri 16 Oct, 13:52 UTC11d ago 7 halved by day 3 7 days 0
Fri 9 Oct, 13:58 UTC18d ago 57 halved by day 2 7 days 1
Thu 1 Oct, 18:06 UTC FW26d ago 5 halved by day 4 7.8 days 2
Fri 25 Sep, 15:16 UTC32d ago 5 halved by day 5 6.1 days 0
Fri 18 Sep, 14:07 UTC39d ago 3 held half 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. |PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|EU · groups of 10+ · 10x · weekly · 6 on average1/200
  2. [SEA] CrustyRusty | 10x PvEEA · groups of 8+ · 10x · weekly · 5 on average3/50
  3. RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]groups of 8+ · 100000x · weekly · 4 on average1/101
  4. RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTrEU · groups of 8+ · 100000x · weekly · 4 on average1/101
  5. CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average2/100
  6. RGN 100000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 100000x · weekly · 3 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

At their busiest, its recent wipes drew 23 players on average. The peak crowd on this wipe came 14 hours after it started. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. In the other cases, it dropped below half by day 3.5.

How often does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] wipe, and on which day?

The wipe rhythm on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:40 UTC. A wipe is expected on Friday 30 October at 14:40 UTC. The world you are playing on now was made 4 days 8 hours ago. A weekly wipe schedule is published in its tags.

About the server

What does performance look like on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

The 48-hour average for server fps is 30, and 29 was the lowest seen. At its highest the entity count reached 137,387: buildings, deployables and everything else. Memory use peaked at 4,857 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] on?

Running on Linux, RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree], and is it online?

Right now RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] is up and running. The uptime it reports puts the last restart at about 11 hours ago. The last 7 full days gave 153 of 168 hours up, or 91% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] sit?

A region is not published by RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 104.143.3.5:28039.

Lists and tags

Which meanings sit behind the tags on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): The slot count is 101; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Danger comes from the world, not from other players; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use are what RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] appear?

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] appears among the following Rust Insights lists: Rust servers with a gather rate above 10x, Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Population history

How many players are on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] right now?

RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] shows 1 players at the moment, against 101 slots. Over the past week it peaked at 6 and averaged 1 players. Look at the last 48 hours and the peak hour is 23:00 UTC, at 2 players on average.

Where does RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?

The player-hours ranking for the last seven days puts RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] at #3,154, among the top 14% of all ranked servers.

Settings and rules

How is RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] configured, and what rules apply?

The name of RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree] says 25x gather. The default of 8 players per group is what applies here. roleplay is the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

The game generates the map on RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]: procedural, size 4,500, seed 15102026. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto RustGamingNation 25x PvE [Events|Purge|Zombies|SkillTree]?

Type client.connect 104.143.3.5:28039 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://www.rust-gaming-nation.com/ is its website.

The small print

Server tags

What each one means.

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp101
Max players The slot count is 101.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The cycle repeats each week.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE Danger comes from the world, not from other players.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.