Server profile
[SEA] RustCamp | Vanilla | Biweekly
Offline, with 0 of 50 players on; ranked #15,509 of every public Rust server. It last wiped 43d ago.
Offline 103.94.238.201:28015 checked 42d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does [SEA] RustCamp | Vanilla | Biweekly wipe?
Too few wipes are on record for [SEA] RustCamp | Vanilla | Biweekly to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 43 days 23 hours ago.
About the server
On what version does [SEA] RustCamp | Vanilla | Biweekly currently run?
The Rust build is network protocol 2633 and build 163794, running on Linux, for [SEA] RustCamp | Vanilla | Biweekly. Joining needs your game on the same protocol, which Steam updates for you.
Has [SEA] RustCamp | Vanilla | Biweekly stayed online, and is it up now?
Offline at the moment, [SEA] RustCamp | Vanilla | Biweekly was last seen 42 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 15 September 2026.
Where does [SEA] RustCamp | Vanilla | Biweekly run from?
[SEA] RustCamp | Vanilla | Biweekly publishes no region tag, but Asia is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 103.94.238.201:28015.
Server tags
Which meanings sit behind the tags on [SEA] RustCamp | Vanilla | Biweekly?
When the game's server browser reads [SEA] RustCamp | Vanilla | Biweekly, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does [SEA] RustCamp | Vanilla | Biweekly turn up among the Rust Insights lists and filters?
[SEA] RustCamp | Vanilla | Biweekly appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on [SEA] RustCamp | Vanilla | Biweekly right now, and how does that number move?
[SEA] RustCamp | Vanilla | Biweekly is offline at the moment; the last sighting was 42 days 22 hours ago.
How does [SEA] RustCamp | Vanilla | Biweekly compare with other Rust servers in the ranking?
Player hours over seven days put [SEA] RustCamp | Vanilla | Biweekly at #15,509, within the top – of the ranked field.
Settings and rules
What settings and rules apply on [SEA] RustCamp | Vanilla | Biweekly?
The name of [SEA] RustCamp | Vanilla | Biweekly does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
Which map is live on [SEA] RustCamp | Vanilla | Biweekly?
The map on [SEA] RustCamp | Vanilla | Biweekly is procedural and the game generates it.
How to join
How can you get onto [SEA] RustCamp | Vanilla | Biweekly?
Open the console with F1 in Rust and enter client.connect 103.94.238.201:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.