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Server profile · OC

[AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event

Online, with 1 of 100 players on; ranked #3,263 of every public Rust server, the top 15%. It last wiped 13d ago.

Filed under 2.5x biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 100 players now 1% full
17-day averagepeak 8
#3,263ranktop 15% · #87 in OC
13d agolast wipebiweekly schedule
20hnext wipeFri 30 Oct, 04:59 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608009:0018:0003:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 15% of all ranked servers, top 41% in OC. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 04:59 UTC, in 20h. Its biweekly schedule tag · low confidence

14.1 days usual gap between real wipes
100% on rhythm of its recent wipes
9 wipe-day peak players, last three wipes
50% crowd held else halves by day 10

Coming wipes

  1. 20hFri 30 Oct, 04:59 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 14d 20hFri 13 Nov, 04:59 UTC
  4. 28d 20hFri 27 Nov, 04:59 UTC
  5. 35d 10hThu 3 Dec, 19:00 UTCFW
  6. 42d 20hFri 11 Dec, 04:59 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 1 OctFri 18 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 26 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 04:59 UTC13d ago 8 – running 1
Thu 1 Oct, 18:20 UTC FW27d ago 12 halved by day 10 14.4 days 0
Fri 18 Sep, 02:03 UTC41d ago 6 held half 13.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 20 on average50/100
  2. Chilly-Rust PvE 5x - No Kill or RaidOC · groups of 8+ · 5x · biweekly · 2 on average5/50
  3. Citadel Prime AU 5x PVE |Skills|RaidBases|FreeRanksOC · groups of 8+ · 5x · biweekly · 1 on average0/100
  4. [AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 35 on average57/2000
  5. [AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average4/150
  6. Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 6 on average12/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event look like once wipe day arrives?

The average busiest point of its recent wipes was 9 players. 26 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 10.

When does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event wipe, and how often?

The prediction for [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event follows its tag, because too few of its wipes are on record to confirm the schedule. You can expect the next wipe on Friday 30 October at 04:59 UTC. This world dates from 13 days 3 hours ago. Its tags carry an every-two-weeks wipe schedule.

About the server

How well does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event perform?

Server fps averaged 59 over 48 hours; the lowest reading was 55. Buildings, deployables and the rest took the entity count as high as 97,712. Memory use peaked at 3,316 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event on?

Running on Windows, [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event stayed online, and is it up now?

[AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event is currently reachable and online. Going by the uptime figure it gives, its last restart was around 5 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event run from?

Its OC tag is what [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event uses to list itself in Oceania. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 103.212.227.61:28024.

Lists and tags

What is meant by each tag on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?

When the game's server browser reads [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; modded (Modded): Plugins or settings alter the game, so it is filed under Modded; OC (Oceania): Find it in the browser under Oceania. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which person or group runs [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?

A apocalyptiarust.com hostname is published by [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event, and by 1 more server we track, which suggests the same operator runs them.

Where does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event turn up among the Rust Insights lists and filters?

[AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event appears among the following Rust Insights lists: Oceania Rust servers, Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population history

How many players are on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event right now?

[AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event shows 1 players at the moment, against 100 slots. The seven-day average is 1 players, and the highest point in that week was 8. The busiest point of the last 48 hours fell at 08:00 UTC, averaging 2 players.

How does [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event compare with other Rust servers in the ranking?

In Oceania, [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event is #87; across all ranked servers it is #3,263 on seven-day player hours, in the top 15%.

Rules and settings

What are the settings and rules for [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?

The name of [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event says 2.5x gather. The default of 8 players per group is what applies here. roleplay is the game mode, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?

The game generates the map on [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event: procedural, size 4,096, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Procgen.

How to join

How do you connect to [AU/NZ] Apocalyptia: Zombie Cataclysm 2.5x PvE | Quests | Event?

Type client.connect 103.212.227.61:28024 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/apocalyptia.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^r,OC,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.
modded
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

OC
Oceania Find it in the browser under Oceania.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.