Server profile · OC
Eternal AU 2x - Pre-Server
Offline, with 0 of 100 players on; ranked #15,842 of every public Rust server, the top 72%. It last wiped 21d ago.
Offline OC 103.193.81.106:28030 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 20d 12hThu 19 Nov, 06:56 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 06:56 UTC21d ago | 4 | – | running | 0 |
| Mon 5 Oct, 09:12 UTC24d ago | 1 | held half | 2.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
On Eternal AU 2x - Pre-Server, what happens on wipe day?
Recent wipes peaked at 2 players on average. 4 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
How often does Eternal AU 2x - Pre-Server wipe, and on which day?
Its tag sets the prediction: too few wipes on Eternal AU 2x - Pre-Server are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 21 days 11 hours have passed since its current world was created. The tags give wipes as every two weeks.
About the server
On what version does Eternal AU 2x - Pre-Server currently run?
The Rust build is network protocol 2634 and build 167058, running on Linux, for Eternal AU 2x - Pre-Server. Joining needs your game on the same protocol, which Steam updates for you.
Has Eternal AU 2x - Pre-Server stayed online, and is it up now?
Eternal AU 2x - Pre-Server is offline at the moment; the last time it was seen was 19 days 20 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 5 October 2026.
In which location does Eternal AU 2x - Pre-Server sit?
Its OC tag is what Eternal AU 2x - Pre-Server uses to list itself in Oceania. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 103.193.81.106:28030.
Tags
What is meant by each tag on Eternal AU 2x - Pre-Server?
These tags come from Eternal AU 2x - Pre-Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts12 (Group limit): A team holds 12 players at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; OC (Oceania): Find it in the browser under Oceania; oxidation (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Eternal AU 2x - Pre-Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Eternal AU 2x - Pre-Server: Rust servers with a 2x gather rate, Oceania Rust servers and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Player counts
What does the population of Eternal AU 2x - Pre-Server look like?
The last time Eternal AU 2x - Pre-Server was seen online was 19 days 20 hours ago, and it is offline now.
In the ranking of Rust servers, where does Eternal AU 2x - Pre-Server place?
On the seven-day player-hours measure, Eternal AU 2x - Pre-Server is #15,842, in the top 72% of all ranked servers and #194 in Oceania.
Rules and settings
What are the settings and rules for Eternal AU 2x - Pre-Server?
The name of Eternal AU 2x - Pre-Server says 2x gather. The group cap stands at 12 players. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Join
How do you connect to Eternal AU 2x - Pre-Server?
Open the console with F1 in Rust and enter client.connect 103.193.81.106:28030. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.