Server profile · OC
RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01
Online, with 0 of 40 players on; ranked #11,201 of every public Rust server, the top 50%. It last wiped 26d ago.
Online OC 103.192.80.201:7075 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 50% of all ranked servers, top 79% in OC. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 41 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:03 UTC FW26d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?
Recent wipes peaked at 1 players on average. 41 hours after the latest wipe, the crowd peaked.
On what schedule does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 wipe?
Each month RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 26 days 6 hours ago. Wipes run monthly, as its tags say.
Server
How well does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 perform?
Average server fps over the last 48 hours was 32, with a floor of 32. The world held a peak of 79,231 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,032 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?
Running on Linux, RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01, and is it up at the moment?
At the time of this check RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 is online. About 4 days 20 hours ago is when it last restarted, judged from the uptime it reports. It spent 113 of the last 7 full days' 168 hours up, 67% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 sit?
The OC tag is how RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 places itself in Oceania. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 103.192.80.201:7075 is where it answers.
Server tags
How should you read the tags listed for RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?
When the game's server browser reads RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; OC (Oceania): Its browser listing sits under Oceania. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?
These Rust Insights lists include RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01: Oceania Rust servers and Modded Rust servers, explained. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
How many players are on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 right now, and how does that number move?
At the time of this refresh, RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 holds 0 players on 40 slots. A weekly average of 0 players goes with a peak of 1.
Where does RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 sit in the rankings?
On the seven-day player-hours measure, RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 is #11,201, in the top 50% of all ranked servers and #164 in Oceania.
Map and rules
How is RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01 configured, and what rules apply?
No gather rate appears in the name of RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
What is the map on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?
The game generates the map on RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01: procedural, size 3,750, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: RustWorld AUS1.
Connecting
How do you connect to RUSTWORLD.CC [AU] Sydney - Main | Monthly/PvP | Wiped: 10/01?
Type client.connect 103.192.80.201:7075 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. http://www.rustworld.cc/ is its website.
