Server profile
OSGames Test Server
Offline, with 0 of 24 players on; ranked #15,172 of every public Rust server. It last wiped 46d ago.
Offline 99.60.25.121:28015 checked 46d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does OSGames Test Server wipe, and on which day?
The record of OSGames Test Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 46 days 6 hours ago.
Server details
What Rust version is live on OSGames Test Server?
Running on Windows, OSGames Test Server is on Rust network protocol 2633 and build 163794. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is OSGames Test Server, and is it up at the moment?
OSGames Test Server is offline at the moment; the last time it was seen was 46 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for OSGames Test Server?
There is no region published for OSGames Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 99.60.25.121:28015.
Server tags
What is meant by each tag on OSGames Test Server?
These tags come from OSGames Test Server and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp24 (Max players): 24 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does OSGames Test Server appear?
The Rust Insights lists that carry OSGames Test Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of OSGames Test Server look like?
OSGames Test Server is offline at the moment; the last sighting was 46 days 6 hours ago.
In the ranking of Rust servers, where does OSGames Test Server place?
On player hours for the last seven days, OSGames Test Server sits at #15,172, inside the top – of ranked servers.
Map and rules
What are the settings and rules for OSGames Test Server?
The name of OSGames Test Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on OSGames Test Server?
The game generates the map on OSGames Test Server, which is procedural.
Join
How do you connect to OSGames Test Server?
To connect, start Rust and enter client.connect 99.60.25.121:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.