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Rust Insights

Server profile

Fields Of Rust PVE Test Server

Online, with 0 of ? players on; ranked #15,290 of every public Rust server, the top 69%. It last wiped 28d ago.

Filed under moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
0/ ? players now
07-day averagepeak –
#15,290ranktop 69%
28d agolast wipeno schedule published
6d 19hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020000:0009:0019:0004:0013:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

3 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:24 UTC FW28d ago 3 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average266/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average200/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average84/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average14/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average64/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average24/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does Fields Of Rust PVE Test Server look like once wipe day arrives?

The average busiest point of its recent wipes was 3 players. 24 hours into the latest wipe, the crowd on the server reached its peak.

When does Fields Of Rust PVE Test Server wipe, and how often?

The only wipe on Fields Of Rust PVE Test Server is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 28 days 3 hours have passed since its current world was created.

About the server

Does Fields Of Rust PVE Test Server hold a steady frame rate?

The 48-hour average for server fps is 116, and 71 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 57,525. It drew as much as 9,828 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does Fields Of Rust PVE Test Server currently run?

Rust network protocol 2634 and build 166494 on Windows is what Fields Of Rust PVE Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Fields Of Rust PVE Test Server, and is it online?

Right now Fields Of Rust PVE Test Server is up and running. The uptime it reports puts the last restart at about 12 days 3 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 29 September 2026 is when Rust Insights first saw it.

What location is listed for Fields Of Rust PVE Test Server?

No region is published by Fields Of Rust PVE Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 99.249.126.208:28015 is where it answers.

Tags

What is meant by each tag on Fields Of Rust PVE Test Server?

These tags come from Fields Of Rust PVE Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Fields Of Rust PVE Test Server?

The Rust Insights lists that carry Fields Of Rust PVE Test Server are Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Fields Of Rust PVE Test Server right now?

The current count for Fields Of Rust PVE Test Server is 0 players. A seven-day average of 0 players puts the last week in context.

How does Fields Of Rust PVE Test Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Fields Of Rust PVE Test Server at #15,290, among the top 69% of all ranked servers.

Settings and rules

What settings and rules apply on Fields Of Rust PVE Test Server?

The name of Fields Of Rust PVE Test Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Fields Of Rust PVE Test Server?

Size 3,000 and seed 6738 define the procedural map on Fields Of Rust PVE Test Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join Fields Of Rust PVE Test Server?

Type client.connect 99.249.126.208:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players The slot count is 0.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.