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Rust Insights

Server profile · NA

The Island | Build & Combat Practice

Offline, with 0 of 20 players on; ranked #10,594 of every public Rust server, the top 48%. It last wiped 14d ago.

Filed under
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak 1
#10,594ranktop 48% · #1311 in NA
14d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75103:0004:0005:0006:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020003:0004:0005:0006:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Note: Top 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average170/999
  2. Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average27/150
  3. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average7/200
  4. Together We Rust | Build ServerNA · groups of 8+ · 2 on average4/125
  5. Builders Like UsNA · groups of 32+ · monthly · 2 on average1/100
  6. [NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 2 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does The Island | Build & Combat Practice wipe?

The record of The Island | Build & Combat Practice's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 14 days 6 hours ago.

About the server

Does The Island | Build & Combat Practice hold a steady frame rate?

Server fps averaged 86 over 48 hours; the lowest reading was 61. The world held a peak of 94,240 entities, counting buildings, deployables and all the rest. The highest memory figure was 1,798 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is The Island | Build & Combat Practice on?

Running on Windows, The Island | Build & Combat Practice is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for The Island | Build & Combat Practice, and is it online?

The last sighting of The Island | Build & Combat Practice was 43 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 2 hours ago. The last 7 full days gave 64 of 168 hours up, or 38% of the time. Rust Insights first logged this server on 14 October 2026.

Where does The Island | Build & Combat Practice run from?

Its NA tag is what The Island | Build & Combat Practice uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 99.235.133.57:28015 is where it answers.

Tags

Which meanings sit behind the tags on The Island | Build & Combat Practice?

These tags come from The Island | Build & Combat Practice and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^d (Combat training): A training ground for aim and PvP, with loot given out; ^k (Build server): Base design and practice are the point; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does The Island | Build & Combat Practice turn up among the Rust Insights lists and filters?

These Rust Insights lists include The Island | Build & Combat Practice: Aim training servers, live, Rust build and creative servers, Creative Rust servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Creative ^c, Combat training ^d and Build server ^k; Group limit: 5 or more.

Population history

How many players are on The Island | Build & Combat Practice right now, and how does that number move?

The Island | Build & Combat Practice is offline at the moment; the last sighting was 43 hours ago. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 04:00 UTC, averaging 1 players.

Where does The Island | Build & Combat Practice sit in the rankings?

On the seven-day player-hours measure, The Island | Build & Combat Practice is #10,594, in the top 48% of all ranked servers and #1,311 in North America.

Settings and rules

What settings and rules apply on The Island | Build & Combat Practice?

No gather rate appears in the name of The Island | Build & Combat Practice. No group limit is set, so the game's default of 8 players applies. You get combat training as the game mode, aim and PvP practice, loot handed out. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

What is the map on The Island | Build & Combat Practice?

The Island | Build & Combat Practice runs a procedural map of size 4,000 with seed 481981, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join The Island | Build & Combat Practice?

Type client.connect 99.235.133.57:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,^c,^d,^k,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players It holds 20 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Gameplay

^c
Creative A sandbox: nothing is gathered and you build freely.
^d
Combat training A training ground for aim and PvP, with loot given out.
^k
Build server Base design and practice are the point.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.