Server profile
RJ - Romeo and Juliet Development
Offline, with 0 of 10 players on; ranked #15,957 of every public Rust server, the top 70%. It last wiped 17h ago.
Offline 99.183.144.97:28015 checked 42m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 3 Nov, 19:11 UTC19h ago | – | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does RJ - Romeo and Juliet Development wipe?
The record of RJ - Romeo and Juliet Development's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 17 hours ago.
Server
What Rust version is live on RJ - Romeo and Juliet Development?
Running on Windows, RJ - Romeo and Juliet Development is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has RJ - Romeo and Juliet Development stayed online, and is it up now?
The last sighting of RJ - Romeo and Juliet Development was 42 minutes ago, and it is offline at present. It spent 72 of the last 3 full days' 72 hours up, 100% of the time. On 31 October 2026 is when Rust Insights first saw it.
What location is listed for RJ - Romeo and Juliet Development?
There is no region published for RJ - Romeo and Juliet Development. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 99.183.144.97:28015.
Tags
What is meant by each tag on RJ - Romeo and Juliet Development?
When the game's server browser reads RJ - Romeo and Juliet Development, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does RJ - Romeo and Juliet Development turn up among the Rust Insights lists and filters?
RJ - Romeo and Juliet Development appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
What does the population of RJ - Romeo and Juliet Development look like?
RJ - Romeo and Juliet Development was last seen 42 minutes ago and is offline right now. A seven-day average of 0 players puts the last week in context.
How does RJ - Romeo and Juliet Development compare with other Rust servers in the ranking?
Player hours over seven days put RJ - Romeo and Juliet Development at #15,957, within the top 70% of the ranked field.
Rules and settings
How is RJ - Romeo and Juliet Development configured, and what rules apply?
Nothing about gather rate is given in the name of RJ - Romeo and Juliet Development. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on RJ - Romeo and Juliet Development?
A procedural map, generated by the game, is what RJ - Romeo and Juliet Development runs.
Connecting
How can you get onto RJ - Romeo and Juliet Development?
Type client.connect 99.183.144.97:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.