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Rust Insights

Server profile

Mudds PvE Rust Staging

Offline, with 1 of 5 players on; ranked #13,792 of every public Rust server, the top 61%. It last wiped 26d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 5 players now 20% full
07-day averagepeak –
#13,792ranktop 61%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:13 UTC26d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average172/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average169/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average100/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average244/700

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Mudds PvE Rust Staging look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Mudds PvE Rust Staging wipe?

Too few wipes are on record for Mudds PvE Rust Staging to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days 16 hours ago.

Server details

What Rust version is live on Mudds PvE Rust Staging?

Running on Windows, Mudds PvE Rust Staging is on Rust network protocol 2634 and build 166722. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Mudds PvE Rust Staging, and is it up at the moment?

Offline at the moment, Mudds PvE Rust Staging was last seen 23 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 24 September 2026.

Where does Mudds PvE Rust Staging run from?

There is no region published for Mudds PvE Rust Staging. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 99.106.112.153:28505.

Tags

What is meant by each tag on Mudds PvE Rust Staging?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166722 (Build): Build 166722 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what Mudds PvE Rust Staging publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Mudds PvE Rust Staging turn up among the Rust Insights lists and filters?

Mudds PvE Rust Staging appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

What does the population of Mudds PvE Rust Staging look like?

Mudds PvE Rust Staging is offline at the moment; the last sighting was 23 days 22 hours ago.

Where does Mudds PvE Rust Staging sit in the rankings?

Player hours over seven days put Mudds PvE Rust Staging at #13,792, within the top 61% of the ranked field.

Map and rules

What settings and rules apply on Mudds PvE Rust Staging?

The name of Mudds PvE Rust Staging does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.

What is the map on Mudds PvE Rust Staging?

A procedural map, generated by the game, is what Mudds PvE Rust Staging runs.

Join

What is the way to join Mudds PvE Rust Staging?

To connect, start Rust and enter client.connect 99.106.112.153:28505 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166722,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166722
Build Build 166722 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.