Server profile
Watkins Rust server | Powered by Electro
Offline, with 0 of 15 players on; ranked #15,212 of every public Rust server, the top 70%. It last wiped 23d ago.
Offline 98.97.39.72:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Watkins Rust server | Powered by Electro wipe, and on which day?
The record of Watkins Rust server | Powered by Electro's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 23 days 11 hours have passed since its current world was created.
About the server
On what version does Watkins Rust server | Powered by Electro currently run?
The Rust build is network protocol 2634 and build 166652, running on Linux, for Watkins Rust server | Powered by Electro. You can only join if your game is on the same protocol; Steam handles that update.
Has Watkins Rust server | Powered by Electro stayed online, and is it up now?
The last sighting of Watkins Rust server | Powered by Electro was 15 days 1 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 12 October 2026 is when Rust Insights first saw it.
What location is listed for Watkins Rust server | Powered by Electro?
No region is published by Watkins Rust server | Powered by Electro. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 98.97.39.72:28015.
Tags
How should you read the tags listed for Watkins Rust server | Powered by Electro?
When the game's server browser reads Watkins Rust server | Powered by Electro, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Watkins Rust server | Powered by Electro right now, and how does that number move?
Watkins Rust server | Powered by Electro was last seen 15 days 1 hours ago and is offline right now.
How does Watkins Rust server | Powered by Electro compare with other Rust servers in the ranking?
On player hours for the last seven days, Watkins Rust server | Powered by Electro sits at #15,212, inside the top 70% of ranked servers.
Settings and rules
How is Watkins Rust server | Powered by Electro configured, and what rules apply?
No gather rate appears in the name of Watkins Rust server | Powered by Electro. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Watkins Rust server | Powered by Electro?
The game generates the map on Watkins Rust server | Powered by Electro, which is procedural.
Join
What is the way to join Watkins Rust server | Powered by Electro?
To connect, start Rust and enter client.connect 98.97.39.72:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.