Server profile
Watkins Rust server | Powered by Electro
Offline, with 0 of 15 players on; ranked #15,957 of every public Rust server, the top 70%. It last wiped 29d ago.
Offline 98.97.39.68:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Watkins Rust server | Powered by Electro wipe, and how often?
Its rhythm cannot be read yet: Watkins Rust server | Powered by Electro has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 29 days 13 hours have passed since its current world was created.
About the server
Which Rust version is Watkins Rust server | Powered by Electro on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Watkins Rust server | Powered by Electro. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Watkins Rust server | Powered by Electro, and is it online?
Watkins Rust server | Powered by Electro is offline at the moment; the last time it was seen was 4 days 3 hours ago. It spent 0 of the last 3 full days' 72 hours up, 0% of the time. Rust Insights first logged this server on 31 October 2026.
Where does Watkins Rust server | Powered by Electro run from?
There is no region published for Watkins Rust server | Powered by Electro. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 98.97.39.68:28015.
Lists and tags
Which meanings sit behind the tags on Watkins Rust server | Powered by Electro?
The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Watkins Rust server | Powered by Electro publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Watkins Rust server | Powered by Electro turn up among the Rust Insights lists and filters?
These Rust Insights lists include Watkins Rust server | Powered by Electro: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Watkins Rust server | Powered by Electro right now, and how does that number move?
Watkins Rust server | Powered by Electro is offline at the moment; the last sighting was 4 days 3 hours ago. A seven-day average of 0 players puts the last week in context.
Where does Watkins Rust server | Powered by Electro sit in the rankings?
Player hours over seven days put Watkins Rust server | Powered by Electro at #15,957, within the top 70% of the ranked field.
Map and rules
What settings and rules apply on Watkins Rust server | Powered by Electro?
Nothing about gather rate is given in the name of Watkins Rust server | Powered by Electro. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Watkins Rust server | Powered by Electro?
The map on Watkins Rust server | Powered by Electro is procedural and the game generates it.
How to join
What is the way to join Watkins Rust server | Powered by Electro?
To connect, start Rust and enter client.connect 98.97.39.68:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.