Server profile
Watkins Rust server | Powered by Electro
Offline, with 0 of 15 players on; ranked #15,957 of every public Rust server, the top 70%. It last wiped 29d ago.
Offline 98.97.39.151:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Watkins Rust server | Powered by Electro wipe, and on which day?
The record of Watkins Rust server | Powered by Electro's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 29 days 13 hours have passed since its current world was created.
About the server
On what version does Watkins Rust server | Powered by Electro currently run?
Rust network protocol 2635 and build 168909 on Linux is what Watkins Rust server | Powered by Electro runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Watkins Rust server | Powered by Electro, and is it up at the moment?
The last sighting of Watkins Rust server | Powered by Electro was 5 days 3 hours ago, and it is offline at present. The last 4 full days gave 0 of 96 hours up, or 0% of the time. Rust Insights first logged this server on 30 October 2026.
What location is listed for Watkins Rust server | Powered by Electro?
There is no region published for Watkins Rust server | Powered by Electro. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 98.97.39.151:28015.
Lists and tags
What is meant by each tag on Watkins Rust server | Powered by Electro?
When the game's server browser reads Watkins Rust server | Powered by Electro, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Watkins Rust server | Powered by Electro?
These Rust Insights lists include Watkins Rust server | Powered by Electro: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Watkins Rust server | Powered by Electro right now, and how does that number move?
The last time Watkins Rust server | Powered by Electro was seen online was 5 days 3 hours ago, and it is offline now. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does Watkins Rust server | Powered by Electro place?
Player hours over seven days put Watkins Rust server | Powered by Electro at #15,957, within the top 70% of the ranked field.
Map and rules
What are the settings and rules for Watkins Rust server | Powered by Electro?
Nothing about gather rate is given in the name of Watkins Rust server | Powered by Electro. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Watkins Rust server | Powered by Electro?
The game generates the map on Watkins Rust server | Powered by Electro, which is procedural.
How to join
How can you get onto Watkins Rust server | Powered by Electro?
To connect, start Rust and enter client.connect 98.97.39.151:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.