Server profile
Watkins Rust server | Powered by Electro
Offline, with 0 of 15 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 23d ago.
Offline 98.97.39.12:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Watkins Rust server | Powered by Electro wipe, and on which day?
Too few wipes are on record for Watkins Rust server | Powered by Electro to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 23 days 10 hours ago.
Server details
Which Rust version is Watkins Rust server | Powered by Electro on?
The Rust build is network protocol 2634 and build 166652, running on Linux, for Watkins Rust server | Powered by Electro. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Watkins Rust server | Powered by Electro, and is it up at the moment?
Watkins Rust server | Powered by Electro is offline at the moment; the last time it was seen was 6 days 14 hours ago. It spent 22 of the last 7 full days' 168 hours up, 13% of the time. The first record Rust Insights has of it is 20 October 2026.
In which location does Watkins Rust server | Powered by Electro sit?
There is no region published for Watkins Rust server | Powered by Electro. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 98.97.39.12:28015 is where it answers.
Lists and tags
How should you read the tags listed for Watkins Rust server | Powered by Electro?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Watkins Rust server | Powered by Electro publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Watkins Rust server | Powered by Electro appear?
Watkins Rust server | Powered by Electro appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Watkins Rust server | Powered by Electro right now?
Watkins Rust server | Powered by Electro was last seen 6 days 14 hours ago and is offline right now. Its average over seven days comes to 0 players.
Where does Watkins Rust server | Powered by Electro sit in the rankings?
Player hours over seven days put Watkins Rust server | Powered by Electro at #15,323, within the top 69% of the ranked field.
Map and rules
How is Watkins Rust server | Powered by Electro configured, and what rules apply?
The name of Watkins Rust server | Powered by Electro does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Watkins Rust server | Powered by Electro?
The map on Watkins Rust server | Powered by Electro is procedural and the game generates it.
Connecting
What is the way to join Watkins Rust server | Powered by Electro?
To connect, start Rust and enter client.connect 98.97.39.12:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.