Server profile
Watkins Rust server | Powered by Electro
Offline, with 0 of 15 players on; ranked #15,146 of every public Rust server, the top 70%. It last wiped 22d ago.
Offline 98.97.34.34:28015 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Watkins Rust server | Powered by Electro wipe, and how often?
Too few wipes are on record for Watkins Rust server | Powered by Electro to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 22 days 2 hours ago.
Server
What Rust version is live on Watkins Rust server | Powered by Electro?
Rust network protocol 2634 and build 166652 on Linux is what Watkins Rust server | Powered by Electro runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Watkins Rust server | Powered by Electro, and is it online?
Offline at the moment, Watkins Rust server | Powered by Electro was last seen 12 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 14 October 2026.
Where does Watkins Rust server | Powered by Electro run from?
No region is published by Watkins Rust server | Powered by Electro. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 98.97.34.34:28015.
Tags
How should you read the tags listed for Watkins Rust server | Powered by Electro?
When the game's server browser reads Watkins Rust server | Powered by Electro, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Watkins Rust server | Powered by Electro?
Watkins Rust server | Powered by Electro appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Watkins Rust server | Powered by Electro look like?
The last time Watkins Rust server | Powered by Electro was seen online was 12 days 16 hours ago, and it is offline now.
In the ranking of Rust servers, where does Watkins Rust server | Powered by Electro place?
Player hours over seven days put Watkins Rust server | Powered by Electro at #15,146, within the top 70% of the ranked field.
Settings and rules
What are the settings and rules for Watkins Rust server | Powered by Electro?
No gather rate appears in the name of Watkins Rust server | Powered by Electro. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Watkins Rust server | Powered by Electro?
The game generates the map on Watkins Rust server | Powered by Electro, which is procedural.
Join
How can you get onto Watkins Rust server | Powered by Electro?
To connect, start Rust and enter client.connect 98.97.34.34:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.