Server profile
Watkins Rust server | Powered by Electro
Offline, with 0 of 15 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 21d ago.
Offline 98.97.33.37:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Watkins Rust server | Powered by Electro wipe?
Too few wipes are on record for Watkins Rust server | Powered by Electro to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 21 days 20 hours have passed since its current world was created.
About the server
On what version does Watkins Rust server | Powered by Electro currently run?
Rust network protocol 2634 and build 166652 on Linux is what Watkins Rust server | Powered by Electro runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Watkins Rust server | Powered by Electro stayed online, and is it up now?
Watkins Rust server | Powered by Electro is offline at the moment; the last time it was seen was 4 days ago. The last 3 full days gave 0 of 72 hours up, or 0% of the time. The first record Rust Insights has of it is 23 October 2026.
In which location does Watkins Rust server | Powered by Electro sit?
There is no region published for Watkins Rust server | Powered by Electro. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 98.97.33.37:28015.
Tags
Which meanings sit behind the tags on Watkins Rust server | Powered by Electro?
These tags come from Watkins Rust server | Powered by Electro and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Watkins Rust server | Powered by Electro appear?
These Rust Insights lists include Watkins Rust server | Powered by Electro: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Watkins Rust server | Powered by Electro right now?
The last time Watkins Rust server | Powered by Electro was seen online was 4 days ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does Watkins Rust server | Powered by Electro place?
Player hours over seven days put Watkins Rust server | Powered by Electro at #15,400, within the top 69% of the ranked field.
Settings and rules
How is Watkins Rust server | Powered by Electro configured, and what rules apply?
Nothing about gather rate is given in the name of Watkins Rust server | Powered by Electro. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Watkins Rust server | Powered by Electro?
The game generates the map on Watkins Rust server | Powered by Electro, which is procedural.
How to join
How can you get onto Watkins Rust server | Powered by Electro?
Type client.connect 98.97.33.37:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.