Server profile
Watkins Rust server | Powered by Electro
Offline, with 0 of 15 players on; ranked #15,308 of every public Rust server, the top 70%. It last wiped 21d ago.
Offline 98.97.32.66:28015 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Watkins Rust server | Powered by Electro wipe?
Too few wipes are on record for Watkins Rust server | Powered by Electro to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 18 hours ago.
Server details
What Rust version is live on Watkins Rust server | Powered by Electro?
The Rust build is network protocol 2634 and build 166652, running on Linux, for Watkins Rust server | Powered by Electro. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Watkins Rust server | Powered by Electro, and is it up at the moment?
The last sighting of Watkins Rust server | Powered by Electro was 8 days 7 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 15 October 2026.
In which location does Watkins Rust server | Powered by Electro sit?
There is no region published for Watkins Rust server | Powered by Electro. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 98.97.32.66:28015.
Lists and tags
How should you read the tags listed for Watkins Rust server | Powered by Electro?
The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Watkins Rust server | Powered by Electro publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Watkins Rust server | Powered by Electro appear?
The Rust Insights lists that carry Watkins Rust server | Powered by Electro are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Watkins Rust server | Powered by Electro right now, and how does that number move?
Watkins Rust server | Powered by Electro was last seen 8 days 7 hours ago and is offline right now.
How does Watkins Rust server | Powered by Electro compare with other Rust servers in the ranking?
Player hours over seven days put Watkins Rust server | Powered by Electro at #15,308, within the top 70% of the ranked field.
Map and rules
How is Watkins Rust server | Powered by Electro configured, and what rules apply?
The name of Watkins Rust server | Powered by Electro does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Watkins Rust server | Powered by Electro?
The game generates the map on Watkins Rust server | Powered by Electro, which is procedural.
Connecting
How do you connect to Watkins Rust server | Powered by Electro?
Type client.connect 98.97.32.66:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.