Server profile
Watkins Rust server | Powered by Electro
Offline, with 0 of 15 players on; ranked #15,957 of every public Rust server, the top 70%. It last wiped 29d ago.
Offline 98.97.32.165:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Watkins Rust server | Powered by Electro wipe, and how often?
The record of Watkins Rust server | Powered by Electro's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 29 days 13 hours ago.
About the server
Which Rust version is Watkins Rust server | Powered by Electro on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Watkins Rust server | Powered by Electro. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Watkins Rust server | Powered by Electro, and is it online?
Watkins Rust server | Powered by Electro is offline at the moment; the last time it was seen was 5 days 3 hours ago. It spent 0 of the last 4 full days' 96 hours up, 0% of the time. Rust Insights first logged this server on 30 October 2026.
In which location does Watkins Rust server | Powered by Electro sit?
There is no region published for Watkins Rust server | Powered by Electro. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 98.97.32.165:28015.
Server tags
What is meant by each tag on Watkins Rust server | Powered by Electro?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Watkins Rust server | Powered by Electro publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Watkins Rust server | Powered by Electro?
The Rust Insights lists that carry Watkins Rust server | Powered by Electro are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Watkins Rust server | Powered by Electro right now, and how does that number move?
Watkins Rust server | Powered by Electro was last seen 5 days 3 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
In the ranking of Rust servers, where does Watkins Rust server | Powered by Electro place?
Player hours over seven days put Watkins Rust server | Powered by Electro at #15,957, within the top 70% of the ranked field.
Map and rules
How is Watkins Rust server | Powered by Electro configured, and what rules apply?
No gather rate appears in the name of Watkins Rust server | Powered by Electro. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Watkins Rust server | Powered by Electro?
A procedural map, generated by the game, is what Watkins Rust server | Powered by Electro runs.
How to join
How do you connect to Watkins Rust server | Powered by Electro?
Open the console with F1 in Rust and enter client.connect 98.97.32.165:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.