Server profile
Name of Server as Shown on the Client Server List
Offline, with 1 of 10 players on; ranked #14,563 of every public Rust server, the top 61%. It last wiped 55d ago.
Offline 98.186.223.12:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Name of Server as Shown on the Client Server List wipe, and how often?
Its rhythm cannot be read yet: Name of Server as Shown on the Client Server List has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 55 days 10 hours ago.
Server
On what version does Name of Server as Shown on the Client Server List currently run?
The Rust build is network protocol 2633 and build 162929, running on Windows, for Name of Server as Shown on the Client Server List. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Name of Server as Shown on the Client Server List, and is it up at the moment?
The last sighting of Name of Server as Shown on the Client Server List was 30 days 16 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 28 September 2026 is when Rust Insights first saw it.
Where does Name of Server as Shown on the Client Server List run from?
No region is published by Name of Server as Shown on the Client Server List. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 98.186.223.12:28015.
Lists and tags
Which meanings sit behind the tags on Name of Server as Shown on the Client Server List?
These tags come from Name of Server as Shown on the Client Server List and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Name of Server as Shown on the Client Server List right now, and how does that number move?
Name of Server as Shown on the Client Server List was last seen 30 days 16 hours ago and is offline right now.
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Name of Server as Shown on the Client Server List at #14,563, among the top 61% of all ranked servers.
Map and rules
How is Name of Server as Shown on the Client Server List configured, and what rules apply?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Name of Server as Shown on the Client Server List?
The map on Name of Server as Shown on the Client Server List is procedural and the game generates it.
Connecting
How do you connect to Name of Server as Shown on the Client Server List?
Type client.connect 98.186.223.12:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.