Server profile
Name of Server as Shown on the Client Server List
Offline, with 1 of 10 players on; ranked #14,555 of every public Rust server, the top 61%. It last wiped 55d ago.
Offline 98.186.219.153:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Name of Server as Shown on the Client Server List wipe, and on which day?
Its rhythm cannot be read yet: Name of Server as Shown on the Client Server List has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 55 days 9 hours ago.
Server
On what version does Name of Server as Shown on the Client Server List currently run?
The Rust build is network protocol 2633 and build 162929, running on Windows, for Name of Server as Shown on the Client Server List. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Name of Server as Shown on the Client Server List, and is it online?
Name of Server as Shown on the Client Server List is offline at the moment; the last time it was seen was 31 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 27 September 2026.
In which location does Name of Server as Shown on the Client Server List sit?
A region is not published by Name of Server as Shown on the Client Server List. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 98.186.219.153:28015.
Server tags
What is meant by each tag on Name of Server as Shown on the Client Server List?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Name of Server as Shown on the Client Server List publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Name of Server as Shown on the Client Server List appear?
These Rust Insights lists include Name of Server as Shown on the Client Server List: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Name of Server as Shown on the Client Server List right now, and how does that number move?
The last time Name of Server as Shown on the Client Server List was seen online was 31 days 16 hours ago, and it is offline now.
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Name of Server as Shown on the Client Server List at #14,555, among the top 61% of all ranked servers.
Rules and settings
What settings and rules apply on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Name of Server as Shown on the Client Server List?
The game generates the map on Name of Server as Shown on the Client Server List, which is procedural.
Connecting
How can you get onto Name of Server as Shown on the Client Server List?
To connect, start Rust and enter client.connect 98.186.219.153:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.