Server profile
Name of Server as Shown on the Client Server List
Offline, with 1 of 10 players on; ranked #13,704 of every public Rust server, the top 62%. It last wiped 16d ago.
Offline 98.186.216.113:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Name of Server as Shown on the Client Server List wipe, and on which day?
The record of Name of Server as Shown on the Client Server List's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 16 days 7 hours ago.
Server details
On what version does Name of Server as Shown on the Client Server List currently run?
Rust network protocol 2634 and build 166586 on Windows is what Name of Server as Shown on the Client Server List runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Name of Server as Shown on the Client Server List, and is it up at the moment?
Name of Server as Shown on the Client Server List is offline at the moment; the last time it was seen was 9 days 13 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 19 October 2026 is when Rust Insights first saw it.
What location is listed for Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 98.186.216.113:28015.
Lists and tags
What is meant by each tag on Name of Server as Shown on the Client Server List?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Name of Server as Shown on the Client Server List publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Name of Server as Shown on the Client Server List turn up among the Rust Insights lists and filters?
These Rust Insights lists include Name of Server as Shown on the Client Server List: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Name of Server as Shown on the Client Server List right now?
The last time Name of Server as Shown on the Client Server List was seen online was 9 days 13 hours ago, and it is offline now.
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the ranking?
Player hours over seven days put Name of Server as Shown on the Client Server List at #13,704, within the top 62% of the ranked field.
Rules and settings
What settings and rules apply on Name of Server as Shown on the Client Server List?
Nothing about gather rate is given in the name of Name of Server as Shown on the Client Server List. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Name of Server as Shown on the Client Server List?
The map on Name of Server as Shown on the Client Server List is procedural and the game generates it.
Join
What is the way to join Name of Server as Shown on the Client Server List?
Type client.connect 98.186.216.113:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.