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Rust Insights

Server profile

Lag Simulator 2026 - Maximum Suffering

Offline, with 0 of 100 players on; ranked #14,523 of every public Rust server, the top 63%. It last wiped 27d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#14,523ranktop 63%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:37 UTC27d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average107/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average60/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Lag Simulator 2026 - Maximum Suffering?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Lag Simulator 2026 - Maximum Suffering wipe?

Its rhythm cannot be read yet: Lag Simulator 2026 - Maximum Suffering has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 8 hours have passed since its current world was created.

Server details

What Rust version is live on Lag Simulator 2026 - Maximum Suffering?

Running on Windows, Lag Simulator 2026 - Maximum Suffering is on Rust network protocol 2634 and build 166494. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Lag Simulator 2026 - Maximum Suffering, and is it up at the moment?

Lag Simulator 2026 - Maximum Suffering is offline at the moment; the last time it was seen was 27 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 1 October 2026 is when Rust Insights first saw it.

In which location does Lag Simulator 2026 - Maximum Suffering sit?

A region is not published by Lag Simulator 2026 - Maximum Suffering. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 98.116.82.200:28015.

Lists and tags

What is meant by each tag on Lag Simulator 2026 - Maximum Suffering?

These tags come from Lag Simulator 2026 - Maximum Suffering and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Lag Simulator 2026 - Maximum Suffering appear?

These Rust Insights lists include Lag Simulator 2026 - Maximum Suffering: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How many players are on Lag Simulator 2026 - Maximum Suffering right now, and how does that number move?

The last time Lag Simulator 2026 - Maximum Suffering was seen online was 27 days 8 hours ago, and it is offline now.

In the ranking of Rust servers, where does Lag Simulator 2026 - Maximum Suffering place?

Player hours over seven days put Lag Simulator 2026 - Maximum Suffering at #14,523, within the top 63% of the ranked field.

Settings and rules

How is Lag Simulator 2026 - Maximum Suffering configured, and what rules apply?

Nothing about gather rate is given in the name of Lag Simulator 2026 - Maximum Suffering. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on Lag Simulator 2026 - Maximum Suffering?

A procedural map, generated by the game, is what Lag Simulator 2026 - Maximum Suffering runs.

Join

How do you connect to Lag Simulator 2026 - Maximum Suffering?

To connect, start Rust and enter client.connect 98.116.82.200:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.