Server profile
Name of Server as Shown on the Client Server List
Offline, with 1 of 10 players on; ranked #13,838 of every public Rust server. It last wiped 45d ago.
Offline 97.81.131.21:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Name of Server as Shown on the Client Server List wipe, and how often?
Its rhythm cannot be read yet: Name of Server as Shown on the Client Server List has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 45 days 9 hours ago.
Server
On what version does Name of Server as Shown on the Client Server List currently run?
Rust network protocol 2633 and build 164530 on Windows is what Name of Server as Shown on the Client Server List runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Name of Server as Shown on the Client Server List, and is it online?
Name of Server as Shown on the Client Server List is offline at the moment; the last time it was seen was 38 days 9 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does Name of Server as Shown on the Client Server List sit?
No region is published by Name of Server as Shown on the Client Server List. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 97.81.131.21:28015.
Lists and tags
How should you read the tags listed for Name of Server as Shown on the Client Server List?
When the game's server browser reads Name of Server as Shown on the Client Server List, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Name of Server as Shown on the Client Server List appear?
Name of Server as Shown on the Client Server List appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Name of Server as Shown on the Client Server List right now, and how does that number move?
Name of Server as Shown on the Client Server List was last seen 38 days 9 hours ago and is offline right now.
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the ranking?
On player hours for the last seven days, Name of Server as Shown on the Client Server List sits at #13,838, inside the top – of ranked servers.
Map and rules
What are the settings and rules for Name of Server as Shown on the Client Server List?
Nothing about gather rate is given in the name of Name of Server as Shown on the Client Server List. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Join
How can you get onto Name of Server as Shown on the Client Server List?
To connect, start Rust and enter client.connect 97.81.131.21:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.