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Rust Insights

Server profile

Hello Darkness Builder map

Offline, with 0 of ? players on; ranked #15,358 of every public Rust server, the top 69%. It last wiped 2d ago.

Filed under moddedoxidepve
Launch Rust and join
0/ ? players now
07-day averagepeak –
#15,358ranktop 69%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123415:0017:0019:0022:0000:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608015:0017:0019:0022:0000:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average8/200
  2. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0/50
  3. CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average0/30
  4. BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average3/200
  5. BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average3/200
  6. CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average0/30

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Hello Darkness Builder map wipe, and on which day?

The record of Hello Darkness Builder map's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 2 days 19 hours ago.

Server details

What does performance look like on Hello Darkness Builder map?

The 48-hour average for server fps is 61, and 46 was the lowest seen. The world held a peak of 51,701 entities, counting buildings, deployables and all the rest. Memory use peaked at 1,704 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Hello Darkness Builder map?

Rust network protocol 2635 and build 168909 on Windows is what Hello Darkness Builder map runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Hello Darkness Builder map, and is it online?

The last sighting of Hello Darkness Builder map was 24 hours ago, and it is offline at present. About 22 hours ago is when it last restarted, judged from the uptime it reports. It was up for 3 of 24 hours over the last 1 full day, which is 12% of the time. On 27 October 2026 is when Rust Insights first saw it.

Where does Hello Darkness Builder map run from?

A region is not published by Hello Darkness Builder map. Rust Insights reports the location a server declares, not the physical place of the machine. 97.247.33.103:28017 is where it answers.

Server tags

Which meanings sit behind the tags on Hello Darkness Builder map?

When the game's server browser reads Hello Darkness Builder map, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Hello Darkness Builder map turn up among the Rust Insights lists and filters?

These Rust Insights lists include Hello Darkness Builder map: Modded Rust servers, explained, Rust build and creative servers and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population history

How many players are on Hello Darkness Builder map right now?

Hello Darkness Builder map was last seen 24 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does Hello Darkness Builder map place?

Player hours over seven days put Hello Darkness Builder map at #15,358, within the top 69% of the ranked field.

Rules and settings

What settings and rules apply on Hello Darkness Builder map?

The name of Hello Darkness Builder map does not state a gather rate. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on Hello Darkness Builder map?

Size 3,000 and seed 408953264 define the procedural map on Hello Darkness Builder map, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to Hello Darkness Builder map?

Type client.connect 97.247.33.103:28017 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It holds 0 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.