Server profile
Test
Offline, with 0 of 10 players on; ranked #15,425 of every public Rust server, the top 69%. It last wiped 8d ago.
Offline 97.126.69.132:28015 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 01:13 UTC8d ago | 1 | – | running | 0 |
| Sat 3 Oct, 03:06 UTC26d ago | 1 | held half | 17.9 days | 0 |
| Tue 29 Sep, 01:35 UTC30d ago | 0 | – | 4.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Test, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.
How often does Test wipe, and on which day?
There is no next wipe to predict: Test wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 8 days 8 hours have passed since its current world was created.
Server details
On what version does Test currently run?
The Rust build is network protocol 2634 and build 167781, running on Windows, for Test. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Test, and is it up at the moment?
The last sighting of Test was 8 days 5 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 29 September 2026.
In which location does Test sit?
No region is published by Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 97.126.69.132:28015.
Server tags
Which meanings sit behind the tags on Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test?
The Rust Insights lists that carry Test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of Test look like?
The last time Test was seen online was 8 days 5 hours ago, and it is offline now.
In the ranking of Rust servers, where does Test place?
The player-hours ranking for the last seven days puts Test at #15,425, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for Test?
No gather rate appears in the name of Test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Test?
The game generates the map on Test, which is procedural.
How to join
How can you get onto Test?
To connect, start Rust and enter client.connect 97.126.69.132:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.