Server profile
GGN - Development
Offline, with 0 of 50 players on; ranked #15,454 of every public Rust server. It last wiped 39d ago.
Offline 96.244.18.82:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does GGN - Development wipe?
The record of GGN - Development's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 39 days 16 hours ago.
About the server
What Rust version is live on GGN - Development?
The Rust build is network protocol 2633 and build 164530, running on Windows, for GGN - Development. The same protocol is required to join, and Steam takes care of updating it.
How reliable is GGN - Development, and is it up at the moment?
The last sighting of GGN - Development was 39 days 16 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 19 September 2026 is when Rust Insights first saw it.
What location is listed for GGN - Development?
No region is published by GGN - Development. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 96.244.18.82:28015.
Server tags
Which meanings sit behind the tags on GGN - Development?
These tags come from GGN - Development and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does GGN - Development appear?
These Rust Insights lists include GGN - Development: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of GGN - Development look like?
GGN - Development is offline at the moment; the last sighting was 39 days 16 hours ago.
Where does GGN - Development sit in the rankings?
The player-hours ranking for the last seven days puts GGN - Development at #15,454, among the top – of all ranked servers.
Settings and rules
What settings and rules apply on GGN - Development?
The name of GGN - Development does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
How to join
How can you get onto GGN - Development?
To connect, start Rust and enter client.connect 96.244.18.82:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.