Server profile
nameserver
Offline, with 0 of 15 players on; ranked #15,957 of every public Rust server, the top 70%. It last wiped 15d ago.
Offline 95.90.183.237:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does nameserver wipe, and how often?
Its rhythm cannot be read yet: nameserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 15 days 16 hours ago.
About the server
What Rust version is live on nameserver?
The Rust build is network protocol 2634 and build 167781, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.
Has nameserver stayed online, and is it up now?
Offline at the moment, nameserver was last seen 42 hours ago. It was up for 0 of 24 hours over the last 1 full day, which is 0% of the time. Rust Insights first logged this server on 2 November 2026.
What location is listed for nameserver?
There is no region published for nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.90.183.237:28015.
Server tags
How should you read the tags listed for nameserver?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use are what nameserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry nameserver are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on nameserver right now, and how does that number move?
nameserver is offline at the moment; the last sighting was 42 hours ago. Its average over seven days comes to 0 players.
Where does nameserver sit in the rankings?
On player hours for the last seven days, nameserver sits at #15,957, inside the top 70% of ranked servers.
Settings and rules
What settings and rules apply on nameserver?
The name of nameserver does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on nameserver?
The game generates the map on nameserver, which is procedural.
Join
What is the way to join nameserver?
Open the console with F1 in Rust and enter client.connect 95.90.183.237:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.