Skip to the story

Live edition34,284 playing on 11,672 servers

Rust Insights

Server profile · EU

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]

Offline, with 0 of 100 players on; ranked #16,413 of every public Rust server, the top 69%. It last wiped 33d ago.

Filed under 10x biweekly wipes moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#16,413ranktop 69% · #2523 in EU
33d agolast wipebiweekly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Note: Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average27/150
  2. PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 9 on average0/100
  3. [EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average0/50
  4. Turbo Rust 10x | PvP | MyMini | SkinBox | x10EU · groups of 20+ · 10x · biweekly · 2 on average0/10
  5. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 348 on average119/150
  6. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average7/400

The short version

Quick answers

From the figures on this page.

Wipe days

How often does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] wipe, and on which day?

The date for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]'s next wipe is an estimate, and the force wipe provides the basis. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 33 days 23 hours ago. According to its tags, wipes come every two weeks.

About the server

On what version does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] currently run?

The Rust build is network protocol 2633 and build 165217, running on Linux, for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09], and is it online?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] is offline at the moment; the last time it was seen was 27 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 1 October 2026.

In which location does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] sit?

The EU tag is how Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] places itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 95.85.249.130:35010.

Server tags

What is meant by each tag on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe are what Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] appear?

These Rust Insights lists include Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]: 10x Rust servers, by the numbers, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x.

Population

How many players are on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] right now, and how does that number move?

The last time Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] was seen online was 27 days 12 hours ago, and it is offline now.

How does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] compare with other Rust servers in the ranking?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] holds #16,413 for player hours over the last seven days, #2,523 in Europe and in the top 69% of all ranked servers.

Settings and rules

How is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] configured, and what rules apply?

Going by its name, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] gathers at 10x. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]?

A procedural map, generated by the game, is what Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09] runs.

How to join

How can you get onto Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 25.09]?

Type client.connect 95.85.249.130:35010 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^b,EU,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.